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Chain Lightning: Difference between revisions
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(Markoheshkir does not let you cast chain lightning) |
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{{ | {{Feature page | ||
| | | type = spell | ||
| | | uid = Projectile_ChainLightning | ||
| level = 6 | | level = 6 | ||
| school = Evocation | | school = Evocation | ||
| summary = This spell allows casters to create a bolt of lightning that strikes a target and chains to nearby enemies. | |||
| summary = | |||
| description = Strike an enemy with lightning. Three more bolts will leap from the target, electrifying as many as three other enemies within range. | | description = Strike an enemy with lightning. Three more bolts will leap from the target, electrifying as many as three other enemies within range. | ||
| damage = 10d8 | | damage = 10d8 | ||
| damage type = Lightning | | damage type = Lightning | ||
| | | cost = action, spell6 | ||
| save = DEX | | save = DEX | ||
| on save = Targets still take half damage. | | on save = Targets still take half damage. | ||
| range m = 18 | | range m = 18 | ||
| | | targets = 1 primary target and 3 enemies within {{dist|m=18}} of the primary target | ||
| | | classes = Sorcerer, Wizard | ||
| class learns at level 11 = Sorcerer, Wizard | |||
| | | granted by items = Markoheshkir:Short rest | ||
| | | notes = | ||
| | * Since Patch 6, Chain Lightning cannot be used with {{SAI|Metamagic: Twinned Spell}}. However, this restriction does not apply to the version of Chain Lightning granted by {{RarityItem|Markoheshkir}}. | ||
| | * Characters under the effects of an [[Elixir of Bloodlust]] can use this spell to gain an additional action point by targeting the spell at an object. When the object "dies" and a living creature is then hit by the same effect, the game gives you an additional action for killing an enemy, as per the Elixir. This also works with [[Arrow of Many Targets]]. | ||
* The DC of the saving throw to reduce damage from the lightning chains uses the spellcasting modifier of the most recently acquired spellcasting class rather than the spellcasting modifier that was used for the initial casting of Chain Lightning. | |||
| | |||
| | |||
}} | }} | ||
== External | == External links == | ||
* {{FRWiki|Chain lightning|long}} | * {{FRWiki|Chain lightning|long}} | ||
[[Category:Sources of Lightning damage]] | [[Category:Sources of Lightning damage]] |
Latest revision as of 01:56, 17 February 2025
Chain Lightning is a level 6 evocation spell. This spell allows casters to create a bolt of lightning that strikes a target and chains to nearby enemies.
Description
Strike an enemy with lightning. Three more bolts will leap from the target, electrifying as many as three other enemies within range.Properties
At higher levels
Casting this spell at a higher level grants no additional benefit.
How to learn
Classes:
Granted by items:
Markoheshkir (
Recharge: Short rest)
Notes
- Since Patch 6, Chain Lightning cannot be used with . However, this restriction does not apply to the version of Chain Lightning granted by
Markoheshkir.
- Characters under the effects of an Elixir of Bloodlust can use this spell to gain an additional action point by targeting the spell at an object. When the object "dies" and a living creature is then hit by the same effect, the game gives you an additional action for killing an enemy, as per the Elixir. This also works with Arrow of Many Targets.
- The DC of the saving throw to reduce damage from the lightning chains uses the spellcasting modifier of the most recently acquired spellcasting class rather than the spellcasting modifier that was used for the initial casting of Chain Lightning.