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Broodmother's Revenge: Difference between revisions
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{{EquipmentPage|<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:EquipmentPage --> | {{EquipmentPage|<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:EquipmentPage --> | ||
| image = Amulet Necklace F Bronze A 1 Faded.png | | image = Amulet Necklace F Bronze A 1 Faded.png | ||
| controller icon = Amulet Necklace F Bronze A 1 Unfaded.png | |||
| icon = Amulet Necklace F Bronze A 1 Unfaded Icon.png | | icon = Amulet Necklace F Bronze A 1 Unfaded Icon.png | ||
| description = The {{uncommon|Broodmother's Revenge}} is an uncommon [[Amulet]] that coats the wearer's weapon in poison whenever they are healed. | | description = The {{uncommon|Broodmother's Revenge}} is an uncommon [[Amulet]] that coats the wearer's weapon in poison whenever they are healed. | ||
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| uid = MAG_Healer_HealSelfPoisonWeapon_Amulet | | uid = MAG_Healer_HealSelfPoisonWeapon_Amulet | ||
| uuid = 21abc023-343a-4693-b63f-3ba07a231864 | | uuid = 21abc023-343a-4693-b63f-3ba07a231864 | ||
| | | passives = Venomous Revenge | ||
| special = | |||
| where to find = | | where to find = Carried by [[Kagha|Kagha's]] body in the [[Emerald Grove]] | ||
| where to find location = Inner Sanctum | |||
| where to find x = -461 | |||
| where to find y = -22 | |||
| where to find2 = On a table of goods, owned by [[Koll (kobold)|Koll]] | |||
| where to find2 location = The High Hall | |||
| where to find2 x = 235 | |||
| where to find2 y = 44 | |||
| notes = | | notes = | ||
* The duration of the extra poison damage is neither stated in the item description nor in-game when applied. It lasts for 2 turns after it is applied. | * The duration of the extra poison damage is neither stated in the item description nor in-game when applied. It lasts for 2 turns after it is applied. | ||
* The effect is triggered by healing potions, as well as being helped from being Downed. | |||
* The effect is not triggered by healing effect from {{RarityItem|Shattered Flail}} Yeenoghu's Gift passive ability or {{RarityItem|Sword of Chaos}}. | |||
* The effect is triggered by {{RarityItem|Derivation Cloak}}, {{RarityItem|Helm of Balduran}}, and {{RarityItem|Ring of Regeneration}}. | |||
* The effect is triggered even with full health. | |||
* The effect is triggered every round by regenerating items. | |||
* Works in the following ways with dipping and coatings: | |||
** The effect overwrites {{Cond|Dipped in Fire}}. | |||
** Dipped in Fire overwrites the effect. | |||
** The effect does not overwrite a [[coating]]. | |||
** Coatings overwrite the effect. | |||
}} | }} | ||
==Related | == Related quest == | ||
* {{Quest|Investigate Kagha}} | |||
== External links == | == External links == | ||
* {{FRWiki|Broodmother's Revenge|long}} | * {{FRWiki|Broodmother's Revenge|long}} | ||
[[Category:Sources of Poison damage]] | [[Category:Sources of Poison damage]] |
Latest revision as of 23:08, 11 December 2024
The Broodmother's Revenge is an uncommon Amulet that coats the wearer's weapon in poison whenever they are healed.
Each of this amulet's jewels shines like a viper's eyes.
Properties
- Rarity: Uncommon
- Weight: 0.05 kg / 0.1 lb
- Price: 65 gp
-
UID
MAG_Healer_HealSelfPoisonWeapon_AmuletUUID
21abc023-343a-4693-b63f-3ba07a231864
Special
The wearer of this item gains:
- Venomous Revenge
- Whenever the wearer is healed, their weapon becomes coated in magic and deals an additional 1d6Poison damage.
Where to find
- Inner Sanctum X: -461 Y: -22: Carried by Kagha's body in the Emerald Grove
- The High Hall X: 235 Y: 44: On a table of goods, owned by Koll
Notes
- The duration of the extra poison damage is neither stated in the item description nor in-game when applied. It lasts for 2 turns after it is applied.
- The effect is triggered by healing potions, as well as being helped from being Downed.
- The effect is not triggered by healing effect from Shattered Flail Yeenoghu's Gift passive ability or Sword of Chaos.
- The effect is triggered by Derivation Cloak, Helm of Balduran, and Ring of Regeneration.
- The effect is triggered even with full health.
- The effect is triggered every round by regenerating items.
- Works in the following ways with dipping and coatings:
- The effect overwrites .
- Dipped in Fire overwrites the effect.
- The effect does not overwrite a coating.
- Coatings overwrite the effect.