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Paralyzing Ray: Difference between revisions
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{{ | {{Feature page | ||
| | | type = spell | ||
| | | uid = Target_MAG_Spectator_ParalyzingRay | ||
| level = 3 | | level = 3 | ||
| school = Necromancy | | school = Necromancy | ||
| summary = This spell {{Cond|Paralysed|paralyses}} its target. | | summary = This spell {{Cond|Paralysed|paralyses}} its target. | ||
| description = {{Cond|Paralysed|Paralyses}} its target. | | description = {{Cond|Paralysed|Paralyses}} its target. | ||
| image = Generic Damage.webp | |||
| controller icon = Generic Damage Icon.webp | |||
| hotbar icon = Generic Damage Unfaded Icon.webp | |||
| cost = action | | cost = action | ||
| save = CON | | save = CON | ||
| save dc = caster | | save dc = caster | ||
| range m = 18 | |||
| condition = Paralysed | | condition = Paralysed | ||
| condition dc = caster | |||
| condition duration = 2 | | condition duration = 2 | ||
| condition save = CON | | condition save = CON | ||
| granted by items = Burnished Ring:Long Rest | | granted by items = Burnished Ring:Long Rest | ||
}} | }} |
Latest revision as of 04:21, 10 February 2025
Paralyzing Ray is a level 3 necromancy spell. This spell its target.
Description
its target.Properties
- Cost
Action
- Details
CON Save (Spell save DC)
Range: 18 m / 60 ft
UID
Target_MAG_Spectator_ParalyzingRay
At higher levels
Casting this spell at a higher level grants no additional benefit.
Condition: Paralysed
Duration: 2 turns
Spell save DC Constitution saving throw
- Cannot move or take
Actions,
Bonus actions, or
Reactions.
- Automatically fails all
Strength and Dexterity saving throws.
Attack rolls against the creature automatically succeed.
- Any
Attack roll made against this creature by an attacker within
3 m / 10 ft is an automatic Critical Hit.