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Sentinel: Vengeance: Difference between revisions
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(Added note that Sentinel: Snare doesn't apply to this feature) |
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{{Passive feature page | |||
| summary = '''Sentintel: Vengeance''' is a passive feature obtainable by the [[Sentinel]] [[Feat]]. Users of this feature can attack enemies who attacks an ally within your melee range. | | summary = '''Sentintel: Vengeance''' is a passive feature obtainable by the [[Sentinel]] [[Feat]]. Users of this feature can attack enemies who attacks an ally within your melee range. | ||
| description = When an enemy in melee range attacks an ally, you can use a [[Reaction]] to make a weapon attack against that enemy. Target ally must not have the Sentinel feat. | | description = When an enemy in melee range attacks an ally, you can use a [[Reaction]] to make a weapon attack against that enemy. Target ally must not have the Sentinel feat. | ||
| image = Sentinel Vengeance.webp | | image = Sentinel Vengeance.webp | ||
| icon = Sentinel Vengeance Icon.webp | |||
| granted by feats = Sentinel | | granted by feats = Sentinel | ||
| notes = While the other Sentinel feats apply to druids in Wild Shape, this does not. (As of Hotfix 19). | | notes = | ||
* While the other Sentinel feats apply to druids in Wild Shape, this does not. (As of Hotfix 19). | |||
* [[Sentinel: Snare]] does not apply to this attack, that is, an enemy hit with this attack can still move. This can be used to avoid getting stuck against enemies with Sentinel feat. | |||
}} | }} |
Latest revision as of 21:43, 22 October 2024
Sentintel: Vengeance is a passive feature obtainable by the Sentinel Feat. Users of this feature can attack enemies who attacks an ally within your melee range.
Description
When an enemy in melee range attacks an ally, you can use a Reaction to make a weapon attack against that enemy. Target ally must not have the Sentinel feat.
How to learn
Granted by the feats: Sentinel
Notes
- While the other Sentinel feats apply to druids in Wild Shape, this does not. (As of Hotfix 19).
- Sentinel: Snare does not apply to this attack, that is, an enemy hit with this attack can still move. This can be used to avoid getting stuck against enemies with Sentinel feat.