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Fierce Perilous Stakes: Difference between revisions

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{{up to date | 2023-08-25 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{About
{{ActionPage
| subject = the improved full-illithid power
|image=Perilous Stakes.webp
| use1 = the normal version
|summary=
| article1 = Perilous Stakes
'''Fierce Perilous Stakes''' is an action and [[illithid powers|illithid power]] available to [[Full-Illithid]]s. This ability allows a character to inflict {{Cond|Fierce Perilous Stakes}} on a target.
}}
|description=Grant an ally an additional {{DamageText|15|Psychic}} damage, healing {{DamageText|2~16|Healing}} when they attack. They score a [[Critical Hit]] when they roll a 15 or higher. They become [[Vulnerable]] to all damage for the duration of this effect.
{{Feature page
|cost=action
| type = action
|condition=Fierce Perilous Stakes
| summary = '''Fierce Perilous Stakes''' is an action and [[illithid power]] available to [[Full-Illithid]]s. It grants a target a massive boost to [[critical hit]] chance and bonus psychic damage, but at the cost of suffering [[vulnerability]] to all damage types.
|condition duration=3
| description = Grant an ally an additional {{DamageText|15|Psychic}} damage, healing {{DamageText|2~16|Healing}} when they attack. They become [[Vulnerable]] to all damage for the duration of this effect.
|range m=9
| image = Perilous Stakes.webp
|range ft=30
| controller icon = Perilous Stakes Icon.webp
|used by creatures = Full-Illithid
| hotbar icon = Perilous Stakes Unfaded Icon.webp
|notes = *Unlocked automatically after becoming a Full-Illithid.
| cost = action
| save = INT
| save dc = caster
| range m = 9
| uid = Target_MF_PerilousStakes
| spell flags = DisableBlood, IsHarmful, Wildshape
| condition = Fierce Perilous Stakes
| condition duration = 3
| used by creatures = Full-Illithid
| notes =
* This action is unlocked automatically after becoming a Full-Illithid.
* This can be cast multiple times on the same target to apply multiple instances of {{SmCond|Fierce Perilous Stakes}} at once. The critical hit threshold reduction, bonus damage, and healing effect from each application all stack with each other. The damage vulnerability does not stack this way.
* When targeting enemies, there is an {{Saving throw|INT}} to apply the effect. This saving throw automatically succeeds when targeting allies.
}}
}}


[[Category:Illithid Powers]]
[[Category:Illithid Powers]]
[[Category:Sources of Psychic damage]]
[[Category:Sources of Psychic damage]]
[[Category:Sources of healing]]

Latest revision as of 16:05, 27 March 2025

This article is about the improved full-illithid power. For the normal version, see Perilous Stakes.
Perilous Stakes.webp
Fierce Perilous Stakes is an action and illithid power available to Full-Illithids. It grants a target a massive boost to critical hit chance and bonus psychic damage, but at the cost of suffering vulnerability to all damage types.

Description

Grant an ally an additional 15Damage TypesPsychic damage, healing 2~16hit points when they attack. They become Vulnerable to all damage for the duration of this effect.

Properties

Cost
 Action
Details
INT Save (Spell save DC)
 Range: 9 m / 30  ft

Technical details

UID
Target_MF_PerilousStakes

Condition: Fierce Perilous Stakes

Fierce Perilous Stakes Fierce Perilous Stakes

Duration: 3 turns

Spell save DC  Intelligence saving throw

  • Affected entity's attacks deal an additional 15Damage TypesPsychic damage and heal 2d8hit points. The entity scores a Critical Hit when rolling a 15 or higher. The entity is Vulnerable to all damage.

How to learn

Used by creatures: Full-Illithid

Notes

  • This action is unlocked automatically after becoming a Full-Illithid.
  • This can be cast multiple times on the same target to apply multiple instances of Fierce Perilous Stakes Fierce Perilous Stakes at once. The critical hit threshold reduction, bonus damage, and healing effect from each application all stack with each other. The damage vulnerability does not stack this way.
  • When targeting enemies, there is an Intelligence saving throw to apply the effect. This saving throw automatically succeeds when targeting allies.