Ad placeholder
The Closed Fist of Bane: Difference between revisions
Jump to navigation
Jump to search
HiddenDragon (talk | contribs) (Updated for patch 6) |
No edit summary Tags: Mobile edit Mobile web edit |
||
(One intermediate revision by one other user not shown) | |||
Line 2: | Line 2: | ||
| name = The Closed Fist of Bane | | name = The Closed Fist of Bane | ||
| image = Generic Explosion.webp | | image = Generic Explosion.webp | ||
| controller icon = Generic Explosion Icon.webp | |||
| icon = Generic Explosion Unfaded Icon.webp | |||
| level = 6 | | level = 6 | ||
| school = Conjuration | | school = Conjuration | ||
| summary = This spell allows Gortash to conjure a giant fist that falls to the ground, punching for a great deal of | | summary = This spell allows Gortash to conjure a giant fist that falls to the ground, punching for a great deal of Force damage. | ||
| description = Conjure the divine aspect of Bane the Accursed - a fist that hangs in the air until the end of the round before falling, crushing anyone under it for {{DamageText|12d10|Force}} damage. | | description = Conjure the divine aspect of Bane the Accursed - a fist that hangs in the air until the end of the round before falling, crushing anyone under it for {{DamageText|12d10|Force}} damage. | ||
| cannot be learned=true | | cannot be learned=true |
Latest revision as of 14:47, 29 April 2024
The Closed Fist of Bane is a level 6 conjuration spell. This spell allows Gortash to conjure a giant fist that falls to the ground, punching for a great deal of Force damage. It cannot be learned by players and is only used by NPCs.
Description
Conjure the divine aspect of Bane the Accursed - a fist that hangs in the air until the end of the round before falling, crushing anyone under it for 12d10Force damage.
Properties
- Cost
- Bonus action
- Damage
- 12d10 (12~120) Force
- Details
- Range: 18 m / 60 ft
- Concentration
At higher levels
Casting this spell at a higher level grants no additional benefit.
How to learn
Used by creatures: Enver Gortash
Notes
- As of Patch 6, the damage became Force instead of Bludgeoning.