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Hat of Fire Acuity: Difference between revisions
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{{EquipmentPage | {{EquipmentPage | ||
| image = Wizard Hat Icon.png | | image = Wizard Hat Icon.png | ||
| controller icon = Wizard Hat Unfaded.png | |||
| icon = Wizard Hat Unfaded Icon.png | | icon = Wizard Hat Unfaded Icon.png | ||
| description = {{uncommon|Hat of Fire Acuity}} is an uncommon [[Helmets|hat]] that grants the wearer | | description = {{uncommon|Hat of Fire Acuity}} is an uncommon [[Helmets|hat]] that grants the wearer [[Arcane Acuity (Condition)]] whenever they deal {{DamageColor|Fire|Fire}} damage. | ||
| quote = It is said some wizard hats grant the power to keep your head cool - both literally and figuratively. | | quote = It is said some wizard hats grant the power to keep your head cool - both literally and figuratively. | ||
| type = Helmets | | type = Helmets | ||
| rarity = uncommon | | rarity = uncommon | ||
| weight kg = 0.5 | | weight kg = 0.5 | ||
Line 16: | Line 12: | ||
| uid = MAG_Fire_ArcaneAcuityOnFireDamage_Hat | | uid = MAG_Fire_ArcaneAcuityOnFireDamage_Hat | ||
| uuid = dbd8a255-771c-4c3e-b3d6-65d744b2cbd8 | | uuid = dbd8a255-771c-4c3e-b3d6-65d744b2cbd8 | ||
| | | passives = Fire Acuity | ||
| | | special = | ||
| condition = Arcane Acuity | | condition = Arcane Acuity | ||
| | | where to find = Carried by the [[Strange Ox]] in [[Dammon]]'s blacksmith in [[Act Two]]. | ||
| where to find location = Last Light Inn | |||
| where to find x = -28 | |||
| where to find y = 170 | |||
| where to find2 = Carried by the [[Strange Ox]], who is on a hill west of the requisitioned barn a the beginning of [[Act Three]]. | |||
| where to find2 location = Rivington | |||
| where to find2 x = 38 | |||
| where to find2 y = -149 | |||
| notes = *Slaying the [[Strange Ox]] at the [[Druid Grove]] will only reward the {{SmRarityItem|Shapeshifter's Boon Ring}}, because it does not have the {{SmRarityItem|Hat of Fire Acuity}} until reaching the [[Last Light Inn]] at the beginning of [[Act Two]]. | |||
*Killing the [[Strange Ox]] will prevent summoning them during the [[Gather Your Allies (quest)|Gather Your Allies]] quest in Act 3. However, there is no other way to acquire this hat. | |||
}} | }} | ||
==Gallery== | ==Gallery== | ||
<gallery heights="300px" mode="packed"> | <gallery heights="300px" mode="packed"> | ||
File:Hat of Fire Acruity.png|Appearance in game | File:Hat of Fire Acruity.png|Appearance in game | ||
</gallery> | </gallery> |
Latest revision as of 01:48, 11 December 2024
Hat of Fire Acuity is an uncommon hat that grants the wearer Arcane Acuity (Condition) whenever they deal Fire damage.
It is said some wizard hats grant the power to keep your head cool - both literally and figuratively.
Properties
- Rarity: Uncommon
- Weight: 0.5 kg / 1 lb
- Price: 90 gp
-
UID
MAG_Fire_ArcaneAcuityOnFireDamage_HatUUID
dbd8a255-771c-4c3e-b3d6-65d744b2cbd8
Special
The wearer of this item gains:
- Fire Acuity
- Whenever you deal Fire damage, you gain for 2 turns.
Condition: Arcane Acuity
- Affected entity has a +1 bonus to its spell Attack rolls and spell save DC for each remaining turn.
- Reduce the duration by 2 each time the entity takes damage.
- Arcane Acuity has a maximum Duration: 10 turns.
Where to find
- Last Light Inn X: -28 Y: 170: Carried by the Strange Ox in Dammon's blacksmith in Act Two.
- Rivington X: 38 Y: -149: Carried by the Strange Ox, who is on a hill west of the requisitioned barn a the beginning of Act Three.
Notes
- Slaying the Strange Ox at the Druid Grove will only reward the Shapeshifter's Boon Ring, because it does not have the Hat of Fire Acuity until reaching the Last Light Inn at the beginning of Act Two.
- Killing the Strange Ox will prevent summoning them during the Gather Your Allies quest in Act 3. However, there is no other way to acquire this hat.