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Create Water (variant): Difference between revisions
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(note about not costing spell slots and wording of note) |
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| name = Create Water | | name = Create Water | ||
| image = Create Water.webp | | image = Create Water.webp | ||
| controller icon = Create Water Icon.webp | |||
| icon = Create Water Unfaded Icon.webp | |||
| level = 1 | | level = 1 | ||
| school = Transmutation | | school = Transmutation | ||
| summary = This spell is a variant of {{SAI|Create Water}} that allows spellcasters to conjure an smaller, temporary area of water that rain from thin air and forms a water surface without expending a spell slot. Creatures standing in the area when the spell is cast will become {{Cond|Wet}}. | | summary = This spell is a variant of {{SAI|Create Water}} that allows spellcasters to conjure an smaller, temporary area of water that rain from thin air and forms a water surface without expending a spell slot. Creatures standing in the area when the spell is cast will become {{Cond|Wet}}. | ||
| description = Call forth rain. It extinguishes exposed flames and forms a | | description = Call forth rain. It extinguishes exposed flames and forms a {{Area|Water}} surface. | ||
| cost = action | | cost = action | ||
| range m = 9 | | range m = 9 | ||
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| condition = Wet | | condition = Wet | ||
| condition duration = 2 | | condition duration = 2 | ||
| area | | area = Water | ||
| area shape = Radius | | area shape = Radius | ||
| area | | area radius m = 4 | ||
| notes = | | notes = | ||
* Prior to Patch 6, this spell was available to [[Druid]]s, [[Cleric]]s and level 6 [[Storm Sorcery]] [[Sorcerer]]s if you had unlocked level 2 spell slots. | * Prior to Patch 6, this spell was available to [[Druid]]s, [[Cleric]]s and level 6 [[Storm Sorcery]] [[Sorcerer]]s if you had unlocked level 2 spell slots. |
Latest revision as of 21:00, 24 October 2024
This article is about content that is inaccessible through normal gameplay. It can still be accessed via third party tools. |
Create Water is a level 1 transmutation spell. This spell is a variant of that allows spellcasters to conjure an smaller, temporary area of water that rain from thin air and forms a water surface without expending a spell slot. Creatures standing in the area when the spell is cast will become .
Description
Call forth rain. It extinguishes exposed flames and forms a Water surface.
Properties
- Cost
- Action
- Details
- Range: 9 m / 30 ft
- AoE: 2 m / 7 ft (Radius)
- Creates Area: Water
At higher levels
Casting this spell at a higher level grants no additional benefit.
Condition: Wet
Area: Water
How to learn
(Information not yet added.)
Notes
- Prior to Patch 6, this spell was available to Druids, Clerics and level 6 Storm Sorcery Sorcerers if you had unlocked level 2 spell slots.
- This variant of for a shorter amount of time, but does not cost any spell slots. creates a smaller area that only lasts 4 turns. It also inflicts