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Create Water (variant): Difference between revisions
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{{ | {{Feature page | ||
| type = spell | |||
| name = Create Water | | name = Create Water | ||
| | | uid = Target_LOW_SorcerousSundries_MageHandCreateWater | ||
| level = 1 | | level = 1 | ||
| school = Transmutation | | school = Transmutation | ||
| summary = This spell is a variant of {{SAI|Create Water}} that allows spellcasters to conjure an smaller, temporary area of water that rain from thin air and forms a water surface without expending a spell slot. Creatures standing in the area when the spell is cast will become {{Cond|Wet}}. | | summary = This spell is a variant of {{SAI|Create Water}} that allows spellcasters to conjure an smaller, temporary area of water that rain from thin air and forms a water surface without expending a spell slot. Creatures standing in the area when the spell is cast will become {{Cond|Wet}}. | ||
| description = Call forth rain. It extinguishes exposed flames and forms a | | description = Call forth rain. It extinguishes exposed flames and forms a {{Area|Water}} surface. | ||
| image = Create Water.webp | |||
| controller icon = Create Water Icon.webp | |||
| hotbar icon = Create Water Unfaded Icon.webp | |||
| cost = action | | cost = action | ||
| range m = 9 | | range m = 9 | ||
| aoe = radius | | aoe = radius | ||
| aoe m = 2 | | aoe m = 2 | ||
| | | spell flags = HasSomaticComponent, HasVerbalComponent, IsSpell, RangeIgnoreVerticalThreshold | ||
| condition = Wet | | condition = Wet | ||
| condition duration = 2 | | condition duration = 2 | ||
| area | | area = Water | ||
| area shape = Radius | | area shape = Radius | ||
| area | | area m = 4 | ||
| notes = | |||
| notes = | * Prior to Patch 6, this spell was available to [[Druid]]s, [[Cleric]]s and level 6 [[Storm Sorcery]] [[Sorcerer]]s if you had unlocked level 2 spell slots. | ||
* Prior to Patch 6, this spell was | * This variant of {{SAI|Create Water}} creates a smaller area that only lasts 4 turns. It also inflicts {{cond|Wet}} for a shorter amount of time, but does not cost any spell slots. | ||
* This variant of {{SAI|Create Water}} creates a smaller area that only lasts 4 turns. It also inflicts {{cond|Wet}} for a shorter amount of time. | |||
}} | }} | ||
== External links == | == External links == | ||
* {{FRWiki|Create water|long}} | * {{FRWiki|Create water|long}} |
Latest revision as of 02:48, 23 February 2025
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Create Water is a level 1 transmutation spell. This spell is a variant of that allows spellcasters to conjure an smaller, temporary area of water that rain from thin air and forms a water surface without expending a spell slot. Creatures standing in the area when the spell is cast will become .
Water surface.
UID
Spell flags
Description
Call forth rain. It extinguishes exposed flames and forms a
Properties
- Cost
Action
- Details
Range: 9 m / 30 ft
AoE: 2 m / 7 ft (Radius)
Creates Area: Water
At higher levels
Casting this spell at a higher level grants no additional benefit.
Technical details

Target_LOW_SorcerousSundries_MageHandCreateWater

Condition: Wet
Area: Water

AoE: 4 m / 13 ft (Radius)
Douses unprotected flames. Can be electrified or frozen.
Type: Surface
How to learn
(Information not yet added.)
Notes
- Prior to Patch 6, this spell was available to Druids, Clerics and level 6 Storm Sorcery Sorcerers if you had unlocked level 2 spell slots.
- This variant of creates a smaller area that only lasts 4 turns. It also inflicts for a shorter amount of time, but does not cost any spell slots.