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| description = Gimblebock is a Gnome NPC in Baldur's Gate 3. He is one of the bandits looting the Overgrown Ruins in Act One.
| description = Gimblebock is a Gnome NPC in Baldur's Gate 3. He is one of the bandits looting the Overgrown Ruins in Act One.
}}
}}
{{SpoilerWarning|act=1}}
{{Infobox creature
{{Infobox character
| name = Gimblebock
| name = Gimblebock
| identity = Male
| class = [[Fighter]]
| class = [[Fighter]]
| image = Gimblebock.png
| image = <gallery>
Gimblebock.png|In-game
Portrait Gimblebock.png|Portrait
</gallery>
| race = [[Gnome]]
| race = [[Gnome]]
| occupation = Bandit leader
| role = Bandit leader
| voice = Glen McCready
| va = Glen McCready
| faction = [[Overgrown Ruin Looters]]
| faction = [[Overgrown Ruin Looters]]
| level = 2
| level = 2
 
| size = [[Small]]
| modules =
| type = [[Humanoid]]
{{Infobox statistics
| ac = 14
| child = yes
| e hp = 14
 
| hp = 20
| size = Small
| t hp = 26
| type = Humanoid
| movement m = 6
| armour_class = 14
| weight kg = 35
| hit_points = 20
| xp = 25
| hit_points_tactician = 26
| movement_speed_meters = 6
| movement_speed_feet = 20
| weight_kg = 35
| weight_lb = 70
| hiddenlevel = 2
| str = 15
| str = 15
| dex = 11
| dex = 11
Line 34: Line 31:
| wis = 10
| wis = 10
| cha = 13
| cha = 13
| str_save_proficiency = Proficient
| str save prof = yes
| con_save_proficiency = Proficient
| con save prof = yes
| passives = Darkvision, Gnome Cunning, Opportunity Attack, Shortened Stride
| athletics = 2
| acrobatics = 0
| perception = 0
}}
'''Gimblebock''' is a gnome bandit leader that is raiding the [[Overgrown Ruins]] in [[Act One]].
{{DiQ|....You're both twice as tall as me but have half the bloody backbone!|Gimblebock|, talking to his crew}}
 
== Description ==
Gimblebock is the highly aggressive and selfish gnome leader of the crew of bandits looting the [[Overgrown Ruins]]. He's quick to start a fight under the assumption that the player is his competition, trying to steal whatever treasure is on the [[Nautiloid Wreck]] and in the ruins.


| feature1_name = Darkvision
He's eager to take a break from the crypt, after making little headway over the course of several days, to investigate and loot the Nautiloid Wreck. When the player arrives, he is discussing this with a member of his crew, [[Taman]], who is against the idea.
| feature1_description = Can see in the dark up to 12m.
| feature2_name = Opportunity Attack
| feature2_description = Automatically attack an enemy moving out of your reach.
| feature3_name = Gnome Cunning
| feature3_description = Advantage on Intelligence, Wisdom, and Charisma saving throws.  
| feature4_name = Shortened Stride
| feature4_description = Your movement speed is 7.5m (25ft).
}} }}
'''Gimblebock''' is a [[gnome]] in ''[[Baldur's Gate 3]]''. He is one of the leaders of the bandits that are raiding the [[Overgrown Ruins]]. Highly aggressive and selfish, he is quick to start a fight under the assumption you're trying to steal whatever treasure is on the [[Nautiloid Wreck]] and in the ruins he is guarding.


== Involvement ==
== Involvement ==
=== Act One===
=== Act One===
Gimblebock can be found at the [[Chapel Entrance]] with [[Quelenna]], [[Taman]], and [[Warryn]]. When the player approaches, he will automatically engage them in conversation and ask them to leave.  
Gimblebock can be found at the [[Chapel Entrance]] with {{CharLink|Quelenna}}, {{CharLink|Taman}}, and {{CharLink|Warryn}}. When the party approach, he automaticallys engage them in conversation and asks them to leave.


The player is able to use one of several [[Ability Check]]s, including [[Persuasion]], [[Deception]], [[Intimidation]] as well as a class-specific option from the [[Monk]], [[Warlock]], [[Paladin]], and [[Fighter]] to make him and the others leave, or decide to attack them.
The party can use one of several [[Ability Check]]s including [[Persuasion]], [[Deception]], [[Intimidation]] as well as class-specific options for [[Monk|monks]], [[Warlock|warlocks]], [[Paladin|paladins]], [[Barbarian|barbarians]], and [[Fighter|fighters]] to cause Gimblebock and the others to leave peacefully. Alternatively, the party can decide to attack them.


Resolving the situation peacefully will reward 50 [[Experience]], however fighting the bandits will be worth 70, plus getting to take all their gear as well.  
If the player character meets Gimblebock after exiting the crypt while using {{SAI|Detect Thoughts}}, they learn that he is wondering what happened to his crew inside the crypt - though he is more worried about whether the player character has the upper hand than him regarding his allies' lives.
 
Resolving the situation peacefully rewards 50 [[Experience|XP]] and [[File:Inspiration Icon.png|24px|link=]][[Inspiration|Cheese Your Way Through]] for those with the [[Charlatan|charlatan]] background, including {{CharLink|Astarion}}. Fighting the bandits will grant 70 XP and the opportunity to take all their gear. Triggering the encounter from the balcony with Warryn does not lead to any approval increase no matter which option is chosen. It is necessary to start the encounter from the lower area near Gimblebock and Taman. It is possible to defeat the bandits after convincing them to leave, granting a total of 120 XP.


== Combat ==
== Combat ==
=== Attacks and abilities ===
=== Attacks and abilities ===
{{Feature box|name=Main Hand Attack|Uses {{RarityItem|Longsword}} (wields weapon two-handed)
{{Feature box|Main Hand Attack|item=Longsword}}
 
{{Feature box|Second Wind}}
{{Action}}


{{Attack Roll}}: +4
=== Notable loot ===
Hit: {{DamageInfo|count=1|die=10|type=Slashing|plus=2}}
*{{MdRarityItem|Longsword}}
Will use [[Weapon Actions]].}}
*{{MdRarityItem|Scale Mail}}
*{{MdRarityItem|Shovel (item)|Shovel}}
*{{MdRarityItem|Gold}}
*Random [[Valuables#Gemstones|Gemstone]]
*Random [[Camp_Supplies|Camp Supply]]


=== Loot ===
== Companion approval ==
*[[Gold|10-13 Gold Pieces]]
Selecting any of these options grants: {{Approval|Gale|+1}} {{Approval|Shadowheart|+1}} {{Approval|Wyll|+1}} {{Approval|Karlach|-1}}
*[[Shovel (item)|Shovel]]
*[[Longsword]]
*[[Scale Mail]]
*Random gemstone
*[[Dried Pork Sausage]]


==Companion approval==
* {{Dialogue option|I don't want to hurt you, but provoke me, and I'll keep stabbing long after you're dead.|tags=Dark Urge|roll=Strength|dc=5}}
When approaching from outside:
* {{Dialogue option|That ship is full of monsters. I wouldn't go near it.|roll=Persuasion|dc=10}}
*(Dark Urge) {{Ability Check|Strength|5}} "I don't want to hurt you, but provoke me, and I'll keep stabbing long after you're dead."
* {{Dialogue option|I think that ship's an invasion force. Run while you can!|roll=Deception|dc=12}}
* {{Ability Check|Persuasion|10}} "That ship is full of monsters. I wouldn't go near it."
* {{Dialogue option|The only thing you own is your life. Leave before I take that, too.|roll=Intimidation|dc=10}}
*{{Ability Check|Deception|12}} "I think that ship's an invasion force. Run while you can!"
* {{Dialogue option|'''MINE.'''|tags=Berserker|roll=Intimidation|dc=10|advantage=y}}
*{{Ability Check|Intimidation|10}} "The only thing you own is your life. Leave before I take that, too."
* {{Dialogue option|Not yours - mine. Leave. '''Now.'''|tags=Barbarian|roll=Intimidation|dc=10|advantage=y}}
** {{Approval|Gale|+1}} {{Approval|Shadowheart|+1}} {{Approval|Wyll|+1}} {{Approval|Karlach|-1}}
* {{Dialogue option|''Just grin, baring your fangs.|tags=Astarion|roll=Intimidation|dc=10|advantage=y}}
When exiting from the crypt itself:
* {{Dialogue option|Selfish cur - there might be survivors, yet you think only of loot. Leave before I ''make'' you leave.|tags=Paladin|roll=Intimidation|dc=10}}
*{{SAI|Detect Thoughts}} > "Leave, before I gut you like I gutted [[Mari]] and [[Barton]]."
* {{Dialogue option|Your words hide fear, confusion. Looting that ship will bring you no peace.|tags=Monk|roll=Insight|dc=10}}
*{{Ability Check|Deception|12}} "You have awoken me from my slumber - now I crave your blood!"
* {{Dialogue option|That ship's full of poisonous vapours. Probably demonic. I'd stay away.|tags=Warlock}}
*{{Ability Check|Intimidation|10}} "It's mine now. Leave, before things get ugly."
* {{Dialogue option|''Attack''}} {{Approval|Astarion|+1}} {{Approval|Lae'zel|+1}} {{Approval|Wyll|+1}} {{Approval|Karlach|+1}}
** {{Approval|Gale|+1}} {{Approval|Karlach|+1}} {{Approval|Shadowheart|+1}} {{Approval|Wyll|+1}}


==Speak with Dead==
When exiting from the crypt itself: {{Approval|Gale|+1}} {{Approval|Karlach|+1}} {{Approval|Shadowheart|+1}} {{Approval|Wyll|+1}}
Gimblebock can be spoken to with [[Speak with Dead]].
* {{Dialogue option|''Read the gnome's mind.''|tags=Detect Thoughts|roll=Wisdom}}
** {{Dialogue option|Leave, before I gut you like I gutted [[Mari]] and [[Barton]].}}
* {{Dialogue option|You have awoken me from my slumber - now I crave your blood!|roll=Deception|dc=12}}
* {{Dialogue option|You have awoken me from my slumber - now I crave your blood!|tags=Astarion|roll=Deception|dc=5}}
* {{Dialogue option|Mine now. ''Leave.''|tags=Barbarian|roll=Intimidation|dc=10}}
* {{Dialogue option|It's mine now. Leave before things get ugly.|roll=Intimidation|dc=10}}
* {{Dialogue option|''Attack''}} {{Approval|Astarion|+1}} {{Approval|Lae'zel|+1}} {{Approval|Wyll|+1}}


'''Player:''' Who are you?
== Speak with Dead ==
Gimblebock can be spoken to with {{SAI|Speak with Dead}}.


{{Dialogue start}}
'''Party member:''' Who are you?
*'''Gimblebock:''' Gimblebock...
*'''Gimblebock:''' Gimblebock...


'''Player:''' What is your profession?
'''Party member:''' What is your profession?
 
*'''Gimblebock:''' Thieving. Looting. Cutting throats... wherever there's gold...
*'''Gimblebock:''' Thieving. Looting. Cutting throats... wherever there's gold...


'''Player: Do you have any valables?'''
'''Party member:''' Do you have any valables?
 
*'''Gimblebock:''' ''Looking'' for valuables... chapel...
*'''Gimblebock:''' ''Looking'' for valuables... chapel...


'''Player:''' What were you doing here?
'''Party member:''' What were you doing here?
 
*'''Gimblebock:''' Looting... chapel ruins...  
*'''Gimblebock:''' Looting... chapel ruins...  
** '''Player:''' Did you find valuables in the ruins?
** '''Party member:''' Did you find valuables in the ruins?
***'''Gimblebock:''' Some... but lower crypt locked...
***'''Gimblebock:''' Some... but lower crypt locked...
****'''Player:''' How do I get into the crypt?
****'''Party member:''' How do I get into the crypt?
*****'''Gimblebock:''' Door sealed... can't break it... can't pick it... must be something.
*****'''Gimblebock:''' Door sealed... can't break it... can't pick it... must be something.


'''Player:''' What's inside this place?
'''Party member:''' What's inside this place?
 
*'''Gimblebock:''' The others, searching... chapel ruins. Can't get into lower crypt...
*'''Gimblebock:''' The others, searching... chapel ruins. Can't get into lower crypt...


'''Player:''' Do you have many people inside?  
'''Party member:''' Do you have many people inside?  
 
*'''Gimblebock:''' Handful... [[Andorn]] guarding the door. The rest searching...
*'''Gimblebock:''' Handful... [[Andorn]] guarding the door. The rest searching...


'''(If you successfully identify the statue in the [[Dank Crypt]].) Player:''' Did you know you were breaking into a chapel dedicated to [[Jergal]]?
'''(If you successfully identify the statue in the [[Dank Crypt]].) Party member:''' Did you know you were breaking into a chapel dedicated to [[Jergal]]?


*'''Gimblebock:''' No. Doesn't matter...if his loot's good...
*'''Gimblebock:''' No. Doesn't matter...if his loot's good...
{{Dialogue end}}


==Gallery==  
== Gallery ==  
<gallery heights="250px" mode="packed">
<gallery heights="250px">
Gimblebock Early Access.webp|Gimblebock, during early development of Baldur's Gate III.
Gimblebock Model.png|Gimblebock's model
Gimblebock Model.png|Gimblebock's model.
Gimblebock Early Access.webp|Gimblebock, during early development of Baldur's Gate III
</gallery>
</gallery>


==Notes==
== Notes ==
{{notebegin}}
{{notebegin}}
* As of [https://store.steampowered.com/news/app/1086940/view/3669924544085723479 Patch 1], Gimblebock's race is simply "Gnome", without having a subrace specified (unlike his fellow bandit Warryn who is listed as a Rock Gnome). This may be a bug.
* As of [https://store.steampowered.com/news/app/1086940/view/3669924544085723479 Patch 1], Gimblebock's race is simply "Gnome", without having a subrace specified (unlike his fellow bandit Warryn who is listed as a Rock Gnome). This may be a bug.
*Gimblebock has chosen an unfortunate place to stand and talk. If the player could get close enough without being seen they could snap the '''Coiled Rope''' holding the '''Foundation Block''' above him.
*Gimblebock chose an unfortunate place to stand and talk. If the party get close enough without being seen, they could snap the coiled rope holding the foundation block above him.
{{noteend}}
{{noteend}}


==External links==
== External links ==
*{{FRWiki|Gimblebock|long}}
*{{FRWiki|Gimblebock|long}}


 
{{Ravaged Beach}}
{{Overgrown Ruins}}
[[Category:Humanoids]]
[[Category: Humanoids]]
[[Category:Gnomes]]
[[Category: Gnomes]]
[[Category:Characters]]
[[Category: Fighters]]
[[Category:Characters in the Ravaged Beach]]
[[Category:Characters in Act One]]
[[Category:Fighters]]
[[Category:Available to Speak with Dead]]
[[Category:Available to Speak with Dead]]

Latest revision as of 05:16, 10 December 2024

Gimblebock is a gnome bandit leader that is raiding the Overgrown Ruins in Act One.

Portrait Gimblebock.png
....You're both twice as tall as me but have half the bloody backbone!
Gimblebock, talking to his crew

Description[edit | edit source]

Gimblebock is the highly aggressive and selfish gnome leader of the crew of bandits looting the Overgrown Ruins. He's quick to start a fight under the assumption that the player is his competition, trying to steal whatever treasure is on the Nautiloid Wreck and in the ruins.

He's eager to take a break from the crypt, after making little headway over the course of several days, to investigate and loot the Nautiloid Wreck. When the player arrives, he is discussing this with a member of his crew, Taman, who is against the idea.

Involvement[edit | edit source]

Act One[edit | edit source]

Gimblebock can be found at the Chapel Entrance with Quelenna Quelenna, Taman Taman, and Warryn Warryn. When the party approach, he automaticallys engage them in conversation and asks them to leave.

The party can use one of several Ability Checks including Persuasion, Deception, Intimidation as well as class-specific options for monks, warlocks, paladins, barbarians, and fighters to cause Gimblebock and the others to leave peacefully. Alternatively, the party can decide to attack them.

If the player character meets Gimblebock after exiting the crypt while using Detect Thoughts Detect Thoughts, they learn that he is wondering what happened to his crew inside the crypt - though he is more worried about whether the player character has the upper hand than him regarding his allies' lives.

Resolving the situation peacefully rewards 50 XP and Inspiration Icon.pngCheese Your Way Through for those with the charlatan background, including Astarion Astarion. Fighting the bandits will grant 70 XP and the opportunity to take all their gear. Triggering the encounter from the balcony with Warryn does not lead to any approval increase no matter which option is chosen. It is necessary to start the encounter from the lower area near Gimblebock and Taman. It is possible to defeat the bandits after convincing them to leave, granting a total of 120 XP.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Longsword
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Second Wind.webp
Second Wind Second Wind ()
D10 Healing.png 1d10 (1~10) hit points
+
Fighter Level hit points

Draw on your stamina to protect yourself. You regain 1d10 + Fighter Levelhit points.

 Range: Self
Recharge: Short rest

Notable loot[edit | edit source]

Companion approval[edit | edit source]

Selecting any of these options grants: Gale approves +1 Shadowheart approves +1 Wyll approves +1 Karlach disapproves -1

  • [DARK URGE] [STRENGTH] I don't want to hurt you, but provoke me, and I'll keep stabbing long after you're dead. (DC 5)
  • [PERSUASION] That ship is full of monsters. I wouldn't go near it. (DC 10)
  • [DECEPTION] I think that ship's an invasion force. Run while you can! (DC 12)
  • [INTIMIDATION] The only thing you own is your life. Leave before I take that, too. (DC 10)
  • [BERSERKER] [INTIMIDATION] MINE. (DC 10 Advantage Icon.png)
  • [BARBARIAN] [INTIMIDATION] Not yours - mine. Leave. Now. (DC 10 Advantage Icon.png)
  • [ASTARION] [INTIMIDATION] Just grin, baring your fangs. (DC 10 Advantage Icon.png)
  • [PALADIN] [INTIMIDATION] Selfish cur - there might be survivors, yet you think only of loot. Leave before I make you leave. (DC 10)
  • [MONK] [INSIGHT] Your words hide fear, confusion. Looting that ship will bring you no peace. (DC 10)
  • [WARLOCK] That ship's full of poisonous vapours. Probably demonic. I'd stay away.
  • Attack Astarion approves +1 Lae'zel approves +1 Wyll approves +1 Karlach approves +1

When exiting from the crypt itself: Gale approves +1 Karlach approves +1 Shadowheart approves +1 Wyll approves +1

  • [DETECT THOUGHTS] [WISDOM] Read the gnome's mind.
    • Leave, before I gut you like I gutted Mari and Barton.
  • [DECEPTION] You have awoken me from my slumber - now I crave your blood! (DC 12)
  • [ASTARION] [DECEPTION] You have awoken me from my slumber - now I crave your blood! (DC 5)
  • [BARBARIAN] [INTIMIDATION] Mine now. Leave. (DC 10)
  • [INTIMIDATION] It's mine now. Leave before things get ugly. (DC 10)
  • Attack Astarion approves +1 Lae'zel approves +1 Wyll approves +1

Speak with Dead[edit | edit source]

Gimblebock can be spoken to with Speak with Dead Speak with Dead.

Party member: Who are you?

  • Gimblebock: Gimblebock...

Party member: What is your profession?

  • Gimblebock: Thieving. Looting. Cutting throats... wherever there's gold...

Party member: Do you have any valables?

  • Gimblebock: Looking for valuables... chapel...

Party member: What were you doing here?

  • Gimblebock: Looting... chapel ruins...
    • Party member: Did you find valuables in the ruins?
      • Gimblebock: Some... but lower crypt locked...
        • Party member: How do I get into the crypt?
          • Gimblebock: Door sealed... can't break it... can't pick it... must be something.

Party member: What's inside this place?

  • Gimblebock: The others, searching... chapel ruins. Can't get into lower crypt...

Party member: Do you have many people inside?

  • Gimblebock: Handful... Andorn guarding the door. The rest searching...

(If you successfully identify the statue in the Dank Crypt.) Party member: Did you know you were breaking into a chapel dedicated to Jergal?

  • Gimblebock: No. Doesn't matter...if his loot's good...

Gallery[edit | edit source]

Notes[edit | edit source]

  • As of Patch 1, Gimblebock's race is simply "Gnome", without having a subrace specified (unlike his fellow bandit Warryn who is listed as a Rock Gnome). This may be a bug.
  • Gimblebock chose an unfortunate place to stand and talk. If the party get close enough without being seen, they could snap the coiled rope holding the foundation block above him.

External links[edit | edit source]