Ad placeholder

Barton: Difference between revisions

From bg3.wiki
Jump to navigation Jump to search
(infobox)
(added identity)
 
(18 intermediate revisions by 5 users not shown)
Line 4: Line 4:
| image = Barton.png
| image = Barton.png
}}
}}
{{Infobox statistics
{{Infobox creature
| name = Barton
| name = Barton
| image = Barton.png
| image = <gallery>
| size = Medium
Barton.png|In-game
| type = Humanoid
Portrait Barton.png|Portrait
</gallery>
| full name = Barton
| identity = Male
| va = Adam Rhys Dee
| faction = [[Overgrown Ruin Looters]]
| size = [[Medium]]
| type = [[Humanoid]]
| race = [[Human]]
| race = [[Human]]
| class = [[Rogue]]
| class = [[Rogue]]
| armour_class = 13
| hit_points = 15
| hit_points_tactician = 19
| movement_speed_meters = 9
| movement_speed_feet = 30
| weight_kg = 60
| weight_lb = 120
| level = 2
| level = 2
| e hp = 10
| hp = 15
| t hp = 19
| ac = 13
| movement m = 9
| weight kg = 60
| xp = 15
| str = 10
| str = 10
| dex = 15
| dex = 15
Line 25: Line 32:
| wis = 10
| wis = 10
| cha = 10
| cha = 10
| dex_save_proficiency = yes
| dex save prof = yes
| int_save_proficiency = yes
| int save prof = yes
| athletics = 0
| acrobatics = 2
| perception = 0
}}
}}
'''Barton''' is one of the bandits raiding the [[Overgrown Ruins]] dungeon in [[Act One]]. He is instantly hostile to the player as he spots them.


==Attacks==
'''Barton''' is one of the bandits raiding the [[Overgrown Ruins]] in [[Act One]].
{{Feature box|name=Ranged Attack|Uses {{RarityItem|Shortbow}}


{{Action}}
== Involvement ==
=== Act One ===
Barton can be found in the [[Refectory]] and is instantly hostile to the party.


{{Attack Roll}}: +4, {{Range|m=18|ft=60}}
== Combat ==
Hit: {{DamageInfo|count=1|die=6|type=Piercing|plus=2}}
=== Attacks and abilities ===
Will use [[Weapon Actions]].}}{{Feature box|name=Throw|Uses {{RarityItem|Alchemist's Fire}}
{{Feature box|Ranged Attack|item=Shortbow}}
{{Feature box|Sneak Attack (Ranged)|item=Shortbow}}
{{Feature box|Throw|item=Alchemist's Fire}}


{{Action}}
=== Notable Loot ===
*{{MdRarityItem|Alchemist's Fire}} (if unused)


{{Range|m=18|ft=60}}
== External links ==
* {{FRWiki|Barton (looter)|long}}


{{AOE|m=3|ft=10|Radius}}
{{Ravaged Beach}}
 
[[Category:Humanoids]]
 
[[Category:Humans]]
Inflicts {{Cond|Burning}} condition on all caught in the explosion.
[[Category:Characters]]
 
[[Category:Characters in the Ravaged Beach]]
{{Duration|2}}
[[Category:Characters in Act One]]
 
[[Category:Rogues]]
 
Creates area: [[Fire Surface]]
 
{{Duration|3}}}}
 
==Loot==
*[[Gold|1-4 Gold Pieces]]
*[[Basic Poison]]
*[[Shortbow]]
*[[Torch]]
*[[Leather Armour]]
*[[Alchemist's Fire]] (will not drop if already used)
 
{{Overgrown Ruins}}
[[Category: Humans]]
[[Category: Humanoids]]

Latest revision as of 09:50, 23 November 2024

Barton is one of the bandits raiding the Overgrown Ruins in Act One.

Involvement[edit | edit source]

Act One[edit | edit source]

Barton can be found in the Refectory and is instantly hostile to the party.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Ranged Attack.webp
Ranged Attack Ranged Attack ()   –  Shortbow
Normal weapon damage Make a ranged attack with your equipped weapon.
 Range: 18 m / 60 ft
Sneak Attack Ranged.webp
Sneak Attack Sneak Attack ()   –  Shortbow
Normal weapon damage +
D6 Weapon.png 1d6 (1~6) Damage TypesWeapon

Deal an extra 1d6 damage to a foe you have Advantage Icon.png Advantage against. You can also use Sneak Attack if you have an ally within 1.5 m / 5 ft of the target and you don't have Disadvantage Icon.png Disadvantage.

 Range: Normal weapon range
Recharge: Per turn
Throw.webp
Throw Throw ()   –  Alchemist's Fire
Normal weapon damage Throw a character or item from the world or your inventory. Your Strength affects how much weight you can throw. Heavier items deal more damage. The damage of weapons with the thrown property is the same as the weapon's melee damage.
 Range: 18 m / 60 ft

Notable Loot[edit | edit source]

External links[edit | edit source]