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Barton: Difference between revisions

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| image = Barton.png
| image = Barton.png
}}
}}
{{Infobox statistics
{{Infobox creature
| name = Barton
| name = Barton
| image = Barton.png
| image =  
<gallery>
Barton.png|In-game
Portrait Barton.png|Portrait
</gallery>
| va = Adam Rhys Dee
| faction = [[Overgrown Ruin Looters]]
| size = Medium
| size = Medium
| type = Humanoid
| type = [[Humanoid]]
| race = [[Human]]
| race = [[Human]]
| class = [[Rogue]]
| class = [[Rogue]]
| armour_class = 13
| ac = 13
| hit_points = 15
| hp = 15
| hit_points_tactician = 19
| t hp = 19
| movement_speed_meters = 9
| movement m = 9
| movement_speed_feet = 30
| weight kg = 60
| weight_kg = 60
| weight_lb = 120
| level = 2
| level = 2
| str = 10
| str = 10
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| int_save_proficiency = yes
| int_save_proficiency = yes
}}
}}
'''Barton''' is one of the bandits raiding the [[Overgrown Ruins]] dungeon in [[Act One]]. He is instantly hostile to the player as he spots them.
'''Barton''' is one of the bandits raiding the [[Overgrown Ruins]] dungeon in [[Act One]].  


==Attacks==
== Involvement ==
{{Feature box|name=Ranged Attack|Uses {{RarityItem|Shortbow}}
Barton is instantly hostile to the player as he spots them.


{{Action}}
== Combat ==
=== Attacks and abilities ===
{{Feature box|Ranged Attack|item=Shortbow}}
{{Feature box|Sneak Attack (Ranged)|item=Shortbow}}
{{Feature box|Throw|item=Alchemist's Fire}}


{{Attack Roll}}: +4, {{Range|m=18|ft=60}}
=== Notable Loot ===
Hit: {{DamageInfo|count=1|die=6|type=Piercing|plus=2}}
*{{MdRarityItem|Basic Poison}}
Will use [[Weapon Actions]].}}{{Feature box|name=Throw|Uses {{RarityItem|Alchemist's Fire}}
*{{MdRarityItem|Shortbow}}
*{{MdRarityItem|Torch}}
*{{MdRarityItem|Leather Armour}}
*{{MdRarityItem|Alchemist's Fire}} (will not drop if already used)
*{{MdRarityItem|Gold|1-4 Gold Pieces}}


{{Action}}
== External links ==
* {{FRWiki|Barton (looter)|long}}


{{Range|m=18|ft=60}}
{{Ravaged Beach}}
 
[[Category:Humanoids]]
{{AOE|m=3|ft=10|Radius}}
[[Category:Humans]]
 
[[Category:Characters]]
 
[[Category:Characters in the Ravaged Beach]]
Inflicts {{Cond|Burning}} condition on all caught in the explosion.
[[Category:Characters in Act One]]
 
[[Category:Rogues]]
{{Duration|2}}
 
 
Creates area: [[Fire Surface]]
 
{{Duration|3}}}}
 
==Loot==
*[[Gold|1-4 Gold Pieces]]
*[[Basic Poison]]
*[[Shortbow]]
*[[Torch]]
*[[Leather Armour]]
*[[Alchemist's Fire]] (will not drop if already used)
 
{{Overgrown Ruins}}
[[Category: Humans]]
[[Category: Humanoids]]

Latest revision as of 19:25, 19 September 2024

Barton is one of the bandits raiding the Overgrown Ruins dungeon in Act One.

Involvement[edit | edit source]

Barton is instantly hostile to the player as he spots them.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Ranged Attack.webp
Ranged Attack Ranged Attack ()   –  Shortbow
Normal weapon damage
Make a ranged attack with your equipped weapon.
 Range: 18 m / 60 ft
Sneak Attack Ranged.webp
Sneak Attack Sneak Attack ()   –  Shortbow
Normal weapon damage
+
D6 Weapon.png 1d6 (1~6) Damage TypesWeapon
Deal an extra 1d6 damage to a foe you have Advantage Icon.png Advantage against. You can also use Sneak Attack if you have an ally within 1.5 m / 5 ft of the target and you don't have Disadvantage Icon.png Disadvantage.
 Range: Normal weapon range
Throw.webp
Throw Throw ()   –  Alchemist's Fire
Normal weapon damage
Throw a character or item from the world or your inventory. Your Strength affects how much weight you can throw. Heavier items deal more damage. The damage of weapons with the thrown property is the same as the weapon's melee damage.
 Range: 18 m / 60 ft

Notable Loot[edit | edit source]

External links[edit | edit source]