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Blink (Condition): Difference between revisions
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{{ConditionPage | {{ConditionPage | ||
|name = Blink | | name = Blink | ||
|effects =* At the end of each turn, there is a chance the affected entity gets {{Cond|Blinked to the Ethereal Plane}}, where it can't be harmed, seen or affected. | | effects = * At the end of each turn, there is a chance the affected entity gets {{Cond|Blinked to the Ethereal Plane}}, where it can't be harmed, seen or affected. | ||
* While in the Ethereal Plane, the entity can't move or interact with anything in the world. It can only choose to teleport up to {{Distance|m=6|ft=20}}. When combat ends, so does this effect. | * While in the Ethereal Plane, the entity can't move or interact with anything in the world. It can only choose to teleport up to {{Distance|m=6|ft=20}}. When combat ends, so does this effect. | ||
| grants = Dismiss Blink | |||
| stack id = BLINK | |||
| status groups = SG_RemoveOnRespec | |||
|stack id = BLINK | | tick type = end turn | ||
|status groups = SG_RemoveOnRespec | | condition = Blinked to the Ethereal Plane | ||
|tick type = end turn | | condition duration = 1 | ||
|notes = | | notes = | ||
}} | }} | ||
== Notes == | == Notes == | ||
{{FRWiki|Ethereal Plane|long}} | {{FRWiki|Ethereal Plane|long}} | ||
Latest revision as of 01:55, 2 February 2025
- At the end of each turn, there is a chance the affected entity gets , where it can't be harmed, seen or affected.
- While in the Ethereal Plane, the entity can't move or interact with anything in the world. It can only choose to teleport up to
6 m / 20 ft. When combat ends, so does this effect.
Properties
:: end of turn
Grants:
Condition: Blinked to the Ethereal Plane
Duration: 1 turn
- Affected entity is in the Ethereal Plane, where it can't be harmed, seen, or affected.
- While in the Ethereal Plane, the entity can't move or interact with anything in the world. It can choose to teleport up to 6m / 20ft.
- At the end of each turn, there is a chance it reappears in the Material Plane. When combat ends, so does this effect.