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Explosive Icicle: Difference between revisions

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{{ActionPage
{{Feature page
| summary = '''Explosive Icicle''' is a [[Water Myrmidon]] action. You can use this ability to shoot three blasts of ice, creating Ice surfaces.
| type = action
| summary = '''Explosive Icicle''' is a [[Water Myrmidon]] action. Myrmidons use this ability to shoot three explosive blasts of ice, freezing the surrounding ground.
| description = Hurl three tridents forged of glistening ice that pierce targets and create ice surfaces on impact.
| description = Hurl three tridents forged of glistening ice that pierce targets and create ice surfaces on impact.
| image = Explosive Icicle.webp
| image = Generic Cold.webp
| controller icon = Generic Cold Icon.webp
| hotbar icon = Generic Cold Unfaded Icon.webp
| damage 1 = 3d8
| damage 1 type = Cold
| damage 2 = 3d8
| damage 2 type = Cold
| damage 3 = 3d8
| damage 3 type = Cold
| cost = action
| cost = action
| concentration =
| damage = 3d8
| damage per = projectile
| damage type = Cold
| attack roll = ranged spell
| attack roll = ranged spell
| recharge =
| duration =
| range = ranged
| range m = 18
| range m = 18
| range ft = 60
| aoe = Radius
| aoe = Radius
| aoe m = 2
| aoe m = 2
| aoe ft = 6.5
| uid =
| save =  
Projectile_ExplosiveIcicle_Myrmidon_Water:Version used by NPC and summoned myrmidons,
Projectile_ExplosiveIcicle_Wildshape_Myrmidon_Water:Version used used in Wild Shape form which does magical damage
| spell flags = IsMelee, Wildshape
| area = Ice
| area = Ice
| area category = surface
| area shape = Radius
| area shape = Radius
| area range m = 2
| area m = 2
| area range ft = 6.5
| area duration = 2
| area duration = 2
| area condition = Prone
| area condition save =
| area condition2 = Difficult Terrain
| area condition2 save =
| additional =
| higherlevels =
| condition =
| condition duration =
| condition save =
| class learns at level 10 =
| used by creatures = Water Myrmidon
| used by creatures = Water Myrmidon
| notes =
| notes =
* The three projectiles can be targeted independently.
* The three projectiles can be targeted independently.
* A separate attack roll is made for each target hit in the explosion radius by each projectile.  
* A separate attack roll is made for each target hit in the explosion radius by each projectile.
* This ability uses a ranged spell attack roll. The spell casting ability for a myrmidon summoned with {{SAI|Conjure Elemental: Water Myrmidon}} is [[Intelligence]], but it has an Intelligence score of just 8. As a result, this ability will be considerably less accurate when used by a summoned myrmidon than when used by a druid with {{SAI|Wild Shape: Water Myrmidon}}.
* Allies can suffer collateral damage from the explosion, but it does not damage the myrmidon itself.
* This ability uses a ranged spell attack roll. The spellcasting ability for a myrmidon summoned with {{SmSAI|Conjure Elemental: Water Myrmidon}} is [[Intelligence]], but it has an Intelligence score of just 8. As a result, this ability will be considerably less accurate when used by a summoned myrmidon than when used by a druid with {{SmSAI|Wild Shape: Water Myrmidon}}.
}}
}}
{{DruidNavbox}}
{{DruidNavbox}}

Latest revision as of 21:53, 26 March 2025

Generic Cold.webp
Explosive Icicle is a Water Myrmidon action. Myrmidons use this ability to shoot three explosive blasts of ice, freezing the surrounding ground.

Description

Hurl three tridents forged of glistening ice that pierce targets and create ice surfaces on impact.

Properties

Cost
Action
Damage: 9~72
D8 Cold.pngD8 Cold.pngD8 Cold.png
3d8Damage TypesCold
+ 3d8Damage TypesCold
+ 3d8Damage TypesCold
Details
Ranged spell attack roll
 Range: 18 m / 60  ft
AoE: 2 m / 7 ft (Radius)
Creates Area: Ice

Technical details

UIDs
Projectile_ExplosiveIcicle_Myrmidon_Water
Version used by NPC and summoned myrmidons
Projectile_ExplosiveIcicle_Wildshape_Myrmidon_Water
Version used used in Wild Shape form which does magical damage
Spell flags

Area: Ice

Ice Ice

Duration: 2 turns

AoE: 2 m / 7 ft (Radius)

Difficult terrain - movement speed is halved and creatures may fall Prone.

Type: Surface

Condition: Prone

Prone Prone

Spell save DC  Dexterity saving throw

Condition: Difficult Terrain

How to learn

Used by creatures: Water Myrmidon

Notes

  • The three projectiles can be targeted independently.
  • A separate attack roll is made for each target hit in the explosion radius by each projectile.
  • Allies can suffer collateral damage from the explosion, but it does not damage the myrmidon itself.
  • This ability uses a ranged spell attack roll. The spellcasting ability for a myrmidon summoned with Conjure Elemental: Water Myrmidon Conjure Elemental: Water Myrmidon is Intelligence, but it has an Intelligence score of just 8. As a result, this ability will be considerably less accurate when used by a summoned myrmidon than when used by a druid with Wild Shape: Water Myrmidon Wild Shape: Water Myrmidon.