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Heavy Crossbow +1: Difference between revisions

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| <!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage -->
| <!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage -->
| image = Heavy Crossbow PlusOne Icon.png
| image = Heavy Crossbow PlusOne Icon.png
| controller icon = Heavy Crossbow PlusOne Unfaded.png
| icon = Heavy Crossbow PlusOne Unfaded Icon.png
| icon = Heavy Crossbow PlusOne Unfaded Icon.png
| uid = WPN_HUM_HeavyCrossbow_A_1
| uid = WPN_HUM_HeavyCrossbow_A_1
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| price = 85
| price = 85
| weapon actions = Piercing Shot, Brace (Ranged)
| weapon actions = Piercing Shot, Brace (Ranged)
| where to find =  
| where to find = Can be bought/stolen from [[Roah Moonglow]]
* This weapon can be bought from these traders:
| where to find location = Shattered Sanctum
** [[Roah Moonglow]] in the [[Shattered Sanctum]]
| where to find x = 272
** [[Derryth Bonecloak]] in the [[Myconid Colony]]
| where to find y = -31
| where to find2 = Can be bought/stolen from [[Derryth Bonecloak]]
| where to find2 location = Ebonlake Grotto
| notes =
| notes =
}}
}}
[[Category:Sources of Piercing damage]]
[[Category:Sources of Piercing damage]]

Latest revision as of 12:23, 19 November 2024

Heavy Crossbow +1 image

Heavy Crossbow +1 is an uncommon, lightly enchanted (+1) variant of the Heavy Crossbows family of weapons. It is a martial ranged weapon that's wielded with both hands.

Description Icon.png

Despite the heaviness of this crossbow, the latch pulls back with an effortless ease.

Properties

Damage
D10 Piercing.png 1d10 + 1 (2~11) + Dexterity modifier Damage TypesPiercing
Details
Heavy Crossbows Heavy Crossbows
Rarity: Uncommon
Enchantment: + 1
 Two-Handed
Dippable Dippable
 Range: 18 m / 60 ft
 Weight: 8.1 kg / 16.2 lb
Price: 85 gp
UID WPN_HUM_HeavyCrossbow_A_1
UUID 6af59cba-cc38-4511-9c3b-75caac4b96b5

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Piercing Shot Piercing Shot ()

Deal regular damage and possibly inflict Gaping Wounds Gaping Wounds which cause extra damage on attacks.

Brace (Ranged) Brace ()

Spend 6 m / 20 ft of your movement. For the rest of your turn, roll ranged damage twice and use the highest result.

Where to find