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Comeback Handaxe: Difference between revisions

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{{WeaponPage|<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage -->
{{WeaponPage|
| image = Handaxe PlusOne Icon.png
| image = Handaxe PlusOne Icon.png
| controller icon = Handaxe PlusOne Unfaded.png
| icon = Handaxe PlusOne Unfaded Icon.png
| icon = Handaxe PlusOne Unfaded Icon.png
| description =  
| description =  
| quote = This loyal axe always returns to its owner after being thrown. However, it has no eyes and therefore dreadful aim, inevitably returning to its thrower blade-end-first.
| quote = This loyal axe always returns to its owner after being thrown. However, it has no eyes and therefore dreadful aim, inevitably returning to its thrower blade-end-first.
| category = simple <!-- martial or simple -->
| category = simple
| melee or ranged = melee <!-- melee or ranged, duh -->
| melee or ranged = melee  
| handedness = one-handed <!-- one-handed, versatile, two-handed -->
| handedness = one-handed
| type = Handaxes <!-- One of [[Category:Weapon Types]]. Always plural. -->
| type = Handaxes  
| rarity = uncommon <!-- Leave EMPTY for common, otherwise: uncommon, rare, very rare, legendary, story -->
| rarity = uncommon  
| enchantment = +1 <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->
| enchantment = +1
| damage = 1d6 + 1 <!-- Must follow the strict format XdY + Z, with the "+ Z" only needed if the weapon has an enchantment. -->
| damage = 1d6 + 1  
| damage type = Slashing <!-- Accepts any of [[Damage Types]], but usually: Slashing, Piercing, or Bludgeoning -->
| damage type = Slashing  
| versatile damage = <!-- Same format as regular damage, or leave EMPTY if this isn't a Versatile weapon. -->
| versatile damage =  
| extra damage = <!-- Same format as regular damage, but with damage type directly on the same line. -->
| extra damage =  
| range m = <!-- Leave EMPTY if melee, otherwise range in meters. -->
| range m =  
| range ft = <!-- Leave EMPTY if melee, otherwise range in feet. -->|<!-- Following are yes/no properties, which MUST BE EMPTY if you mean "no"!  Never actually type "no"! -->
| range ft =  
| ammunition =  
| ammunition =  
| finesse =  
| finesse =  
| heavy =  
| heavy =  
| light =  
| light = yes
| loading =  
| loading =  
| reach =  
| reach =  
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| uuid = 82999790-f80d-47f7-9383-9bb6cf57a10b
| uuid = 82999790-f80d-47f7-9383-9bb6cf57a10b
| weapon actions = Lacerate
| weapon actions = Lacerate
| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. -->
| where to find = Given as a consolation prize reward for failing to win the jackpot from [[Akabi]], the [[Djinni]]
Won as a consolation prize from [[Akabi]]'s Wheel of Fortune. {{Coords|-68|-73|Circus of the Last Days}}
| where to find location = Circus of the Last Days
| notes = True to its name, the axe has a hidden [[Homing Weapon]] feature but will also hit the thrower on the way back.
| where to find x = -67
| where to find y = -73
| notes = * True to its name, the axe has a hidden [[Homing Weapon]] feature but will also hit the thrower on the way back, dealing only the base 1d6+1 damage.
 
* Unlike other homing weapons, the axe doesn't equip itself, instead returning to inventory. It also doesn’t suffer from the combat initiation bug.
}}
}}
[[Category:Sources of Slashing damage]]
[[Category:Sources of Slashing damage]]

Latest revision as of 22:55, 10 January 2025

Comeback Handaxe image

Comeback Handaxe is an uncommon, lightly enchanted (+1) variant of the Handaxes family of weapons. It is a simple melee weapon wielded in one hand. It's a light weapon that anyone can dual-wield without special training. Its design lends itself well to be thrown at enemies as a projectile.

Description Icon.png

This loyal axe always returns to its owner after being thrown. However, it has no eyes and therefore dreadful aim, inevitably returning to its thrower blade-end-first.

Properties

Damage
D6 Slashing.png 1d6 + 1 (2~7) + Strength modifier Damage TypesSlashing
Details
Handaxes Handaxes
Rarity: Uncommon
Enchantment: + 1
 One-Handed
Light (weapon property) Light
Thrown Thrown
Dippable Dippable
 Melee: 1.5 m / 5  ft
 Weight: 0.9 kg / 1.8 lb
Price: 1 gp
UID UNI_WYR_Circus_HandaxeReturning
UUID 82999790-f80d-47f7-9383-9bb6cf57a10b

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Lacerate Lacerate ()

Slash at your target's vital points to make it Bleed Bleed.

Where to find

Notes

  • True to its name, the axe has a hidden Homing Weapon feature but will also hit the thrower on the way back, dealing only the base 1d6+1 damage.
  • Unlike other homing weapons, the axe doesn't equip itself, instead returning to inventory. It also doesn’t suffer from the combat initiation bug.