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Returning Pike: Difference between revisions
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(The 250g price is correct. Previous edit might have been confusing the sale price (which has multipliers determined by CHA, persuasion, and merchant attitude) with the base price.) Tag: Undo |
HiddenDragon (talk | contribs) mNo edit summary |
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{{WeaponPage|<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage --> | {{WeaponPage|<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage --> | ||
| image = Pike PlusOne Icon.png | | image = Pike PlusOne Icon.png | ||
| controller icon = Pike PlusOne Unfaded.png | |||
| icon = Pike PlusOne Unfaded Icon.png | | icon = Pike PlusOne Unfaded Icon.png | ||
| description = | | description = {{uncommon|Returning Pike}} is an uncommon +1 [[Pikes|Pike]] that returns to the wielder automatically after being thrown. | ||
| quote = A 'Crazy Wilbur' is a technique invented by the dwarvish Ticklebeard Clan. It involves getting your larger enemies to swallow your weapon, then calling it back to you - as messily as possible. | | quote = A 'Crazy Wilbur' is a technique invented by the dwarvish Ticklebeard Clan. It involves getting your larger enemies to swallow your weapon, then calling it back to you - as messily as possible. | ||
| category = martial <!-- martial or simple --> | | category = martial <!-- martial or simple --> | ||
Line 9: | Line 9: | ||
| handedness = two-handed <!-- one-handed, versatile, two-handed --> | | handedness = two-handed <!-- one-handed, versatile, two-handed --> | ||
| type = Pikes <!-- One of [[Category:Weapon Types]]. Always plural. --> | | type = Pikes <!-- One of [[Category:Weapon Types]]. Always plural. --> | ||
| rarity = uncommon | | rarity = uncommon | ||
| enchantment = +1 <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 --> | | enchantment = +1 <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 --> | ||
| damage = 1d10 +1 | | damage = 1d10 + 1 | ||
| damage type = Piercing | | damage type = Piercing | ||
| heavy = yes | | heavy = yes | ||
| reach = yes | | reach = yes | ||
| thrown = yes | | thrown = yes | ||
| dippable = yes | | dippable = yes | ||
| weight kg = 8.1 | | weight kg = 8.1 | ||
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| uid = MAG_Throwable_Pike | | uid = MAG_Throwable_Pike | ||
| uuid = 1047ac9f-7860-44fd-9154-0f06fe64936c | | uuid = 1047ac9f-7860-44fd-9154-0f06fe64936c | ||
| | | passives = Homing Weapon | ||
| special = | |||
| weapon actions = Rush Attack, Piercing Strike, Brace (Melee) | | weapon actions = Rush Attack, Piercing Strike, Brace (Melee) | ||
| where to find = | | where to find = Bought or stolen from [[Grat|Grat the Trader]]. | ||
| where to find location = Goblin Camp | |||
| where to find x = -99 | |||
| where to find y = 424 | |||
| notes = | | notes = | ||
* In [[Honour mode]] only, the item's rarity is classified as {{RarityColor|rare|Rare}}. | * In [[Honour mode]] only, the item's rarity is classified as {{RarityColor|rare|Rare}}. | ||
}} | }} | ||
[[Category:Sources of Piercing damage]] |
Latest revision as of 08:19, 21 August 2024
Returning Pike is an uncommon +1 Pike that returns to the wielder automatically after being thrown.
A 'Crazy Wilbur' is a technique invented by the dwarvish Ticklebeard Clan. It involves getting your larger enemies to swallow your weapon, then calling it back to you - as messily as possible.
Properties
- Damage
- 1d10 + 1 (2~11) + Strength modifier Piercing
- Details
- Rarity: Uncommon
- Enchantment: + 1
- Two-Handed
- Extra Reach
- Thrown
- Dippable
- Range: 2.5 m / 8 ft
- Weight: 8.1 kg / 16.2 lb
- Price: 65 gp / 250 gpHHonour
-
UID
MAG_Throwable_PikeUUID
1047ac9f-7860-44fd-9154-0f06fe64936c
Special
The holder of this item gains:
- Homing Weapon
- This weapon will return to its owner when thrown.
Weapon actions
If you have proficiency, equip in main hand to gain:
- Rush Attack ()
Charge forward and attack the first enemy in your way, possibly pushing them .
- Piercing Strike ()
Stab an enemy and possibly inflict .
Where to find
- Goblin Camp X: -99 Y: 424: Bought or stolen from Grat the Trader.
Notes
- In Honour mode only, the item's rarity is classified as Rare.