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Radiating Orb (Condition): Difference between revisions

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|effects = * Affected entity has '''-1''' to [[Attack Rolls]] per remaining turn. It also sheds bright light in an area surrounding it.
|effects = * Affected entity has '''-1''' to [[Attack Rolls]] per remaining turn. It also sheds bright light in an area surrounding it.
|suppress sources = true <!--We have a detailed list of interactions, better than the auto-generated one.-->
|suppress sources = true <!--We have a detailed list of interactions, better than the auto-generated one.-->
|stack id = MAG_RADIANT_RADIATING_ORB
|properties = MultiplyEffectsByDuration
|stack type = additive
|notes = 
}}
}}
{{ up to date | 2023-08-31}} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
==Items that apply Radiating Orb==
==Items that apply Radiating Orb==
*{{MdRarityItem|Coruscation Ring}}: When the wearer deals spell damage while illuminated by a light source, they also inflict {{Cond|Radiating Orb}} upon the target for 2 turns.
*{{MdRarityItem|Coruscation Ring}}: When the wearer deals spell damage while illuminated by a light source, they also inflict {{Cond|Radiating Orb}} upon the target for 2 turns.
*{{MdRarityItem|Luminous Gloves}}: When the wearer deals {{DamageType|Radiant}} damage, the target receives 1 turn of {{Cond|Radiating Orb}}.
*{{MdRarityItem|Luminous Armour}}: When the wearer deals {{DamageType|Radiant}} damage, they cause a {{SAI|Radiant Shockwave}} that inflicts {{Cond|Radiating Orb}} in a {{Distance|m=3|ft=10}} radius for 2 turns.
*{{MdRarityItem|Luminous Gloves}}: When the wearer deals {{DamageType|Radiant}} damage, the target receives 2 turns of {{Cond|Radiating Orb}}.
*{{MdRarityItem|The Sacred Star}}: On a hit, inflict 1 turn of {{Cond|Radiating Orb}} upon the target.
*{{MdRarityItem|The Sacred Star}}: On a hit, inflict 1 turn of {{Cond|Radiating Orb}} upon the target.
*{{MdRarityItem|Luminous Armour}}: When the wearer deals {{DamageType|Radiant}} damage, they cause a {{SAI|Radiant Shockwave}} that inflicts {{Cond|Radiating Orb}} in a {{Distance|m=3|ft=10}} radius for 2 turns.
*{{MdRarityItem|Fabricated Arbalest}}: Illuminating Shot: Fire a shimmering bolt that inflicts 1 turn of {{Cond|Radiating Orb}} upon the target.


== Notes ==
== Notes ==
* The bright light from this condition counts as [[Daylight]] and will affect creatures with {{SAI|Sunlight Sensitivity}} or {{SAI|Sunlight Weakness}}.
* The bright light from this condition does not count as [[Daylight]].
*Duration of the condition is limited to a maximum of ten turns.
* Duration of the condition is limited to a maximum of {{duration|10}}; a maximum effect of '''-10''' to [[Attack Rolls]] from this condition.

Latest revision as of 09:35, 30 October 2024

  • Affected entity has -1 to Attack Rolls per remaining turn. It also sheds bright light in an area surrounding it.

Properties

Stack ID Stack ID: MAG_RADIANT_RADIATING_ORB

If already applied If already applied: add to duration

More properties More properties:

Conditions with the same stack ID

Conditions with the stack ID MAG_RADIANT_RADIATING_ORB, only one of these can be applied at the same time:

Condition Effects

Lunar Radiance (Condition) Lunar Radiance

  • Affected entity has -2 to Attack Rolls. It also sheds bright light in an area surrounding it.

Radiating Orb (Condition) Radiating Orb

  • Affected entity has -1 to Attack Rolls per remaining turn. It also sheds bright light in an area surrounding it.

Items that apply Radiating Orb[edit | edit source]

Notes[edit | edit source]

  • The bright light from this condition does not count as Daylight.
  • Duration of the condition is limited to a maximum of Duration: 10 turns; a maximum effect of -10 to Attack Rolls from this condition.