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Aura of Terror (Aura) (Condition): Difference between revisions
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{{ConditionPage | {{ConditionPage | ||
| name = Aura of Terror | |||
| effects = | | effects = | ||
* Nearby enemies have | * Nearby enemies have {{Disadvantage}} on {{Attack Roll}}s and {{SavingThrow}}s. | ||
* Creatures that can't be | * Creatures that can't be {{Cond|Frightened}} are immune to this aura. | ||
| | | condition = Aura of Terror | ||
| condition radius m = 3 | |||
| stack id = AURA_OF_TERROR | |||
| stack priority = 10 | |||
| properties = IgnoreResting | |||
| status groups = SG_RemoveOnRespec | |||
}} | }} |
Latest revision as of 08:46, 6 June 2024
- Nearby enemies have Disadvantage on Attack rolls and Saving throws.
- Creatures that can't be are immune to this aura.
Properties
AURA_OF_TERROR
: 10 :
Condition: Aura of Terror
Radius: 3 m / 10 ft
- Bane's oppressive aura gives the affected entity Disadvantage on attack rolls and Saving throws while within 3 m / 10 ft of the spellcaster.
Conditions with the same stack ID
Conditions with the stack ID AURA_OF_TERROR
, only one of these can be applied at the same time:
Condition | Effects |
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