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Piercing Strike: Difference between revisions

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[[Category:Actions]][[Category:Weapon Actions]]
{{Weapon action page
[[File:Piercing Strike Icon.png|frameless|right]]
| image = Piercing Strike.webp
'''Piercing Strike''' is a [[Weapon Actions|Weapon Action]]. This action is available to characters that are [[Proficiency|proficient]] in and are wielding a [[Pikes|Pike]], [[Rapiers|Rapier]], [[Shortswords|Shortsword]], or [[Tridents|Trident]] in their main hand.
| controller icon = Piercing Strike Icon.webp
 
| icon = Piercing Strike Unfaded Icon.webp
== Description ==
| weapon types = Daggers, Javelins, Pikes, Rapiers, Shortswords, Tridents, War Picks
Stab an enemy and possibly inflict '''Gaping Wounds'''. [[List_of_Creature_Types#Undead|Undead]] and [[List_of_Creature_Types#Construct|Constructs]] can't receive '''Gaping Wounds'''.
| description = Stab an enemy and possibly inflict {{cond|Gaping Wounds}}.  
 
| extra description = [[List_of_Creature_Types#Undead|Undead]] and [[List_of_Creature_Types#Construct|Constructs]] can't receive '''Gaping Wounds'''.
== Properties ==
| damage = weapon
{{InfoBlob|{{Action}}}}
| range = weapon
 
| attack roll = yes
* Damage: {{InfoBlob|Normal Weapon Damage}}
| cost = action
* {{Attack Roll}}
| recharge = Short Rest
* {{Range|melee}} (Inherits Weapon Range)
| save = CON
* {{SavingThrow|CON}} to avoid Gaping Wounds
| condition = Gaping Wounds
* {{Recharge|Short Rest}}
| condition save = CON
 
| condition duration = 2
{| role="presentation" class="wikitable mw-collapsible"
| condition dc = weapon action
| <strong>Gaping Wounds</strong>
}}
|-
| {{C|[[File:Duration Icons.png|frameless|25px]] Duration: 2 turns}}
* Attacks against this creature deal an additional {{DamageText|2|Piercing}} damage.
* Removed by healing.
|}

Latest revision as of 22:17, 27 April 2024

Piercing Strike.webp

Piercing Strike is a weapon action available to characters proficient in and wielding a dagger, javelin, pike, rapier, shortsword, trident, or war pick in their main hand.

Description

Stab an enemy and possibly inflict Gaping Wounds Gaping Wounds.

Undead and Constructs can't receive Gaping Wounds.

Properties

Cost
Action
Damage
Normal weapon damage
Details
Attack roll
CON Save
 Range: Normal weapon range
Recharge: Short rest

Condition: Gaping Wounds

Gaping Wounds Gaping Wounds

Duration: 2 turns

Weapon action DC  Constitution saving throw

  • Attacks against this creature deal an additional 2Damage TypesPiercing damage.
  • Removed by healing.

How to learn

Granted by wielding the following weapon types with proficiency: