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Mind Spike: Difference between revisions
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{{ | {{Feature page | ||
| | | type = spell | ||
| | | uid = Target_MindSpike_MindMaster | ||
| level = 1 | | level = 1 | ||
| school = Enchantment | | school = Enchantment | ||
| description = Reach into an enemy's mind and impose {{Disadvantage}} on Wisdom {{Saving Throw}}s. | | description = Reach into an enemy's mind and impose {{Disadvantage}} on Wisdom {{Saving Throw}}s. | ||
| damage = 2d8 | | damage = 2d8 | ||
| damage type = Psychic | | damage type = Psychic | ||
| | | cost = action, level1 | ||
| save = WIS | | save = WIS | ||
| on save = Targets | | save dc = caster | ||
| on save = Targets take half damage | |||
| range = ranged | | range = ranged | ||
| condition = Mindstruck | | condition = Mindstruck | ||
| condition duration = 3 | | condition duration = 3 | ||
| used by creatures = Mind Master Fonmara, Mind Master Dunnol | |||
| used by creatures = | |||
| npc only = true | | npc only = true | ||
}} | }} |
Latest revision as of 16:20, 5 February 2025
Mind Spike is a level 1 enchantment spell. {{{summary}}} It cannot be learned by players and is only used by NPCs.
Disadvantage on Wisdom
Saving throws.
Description
Reach into an enemy's mind and impose![Disadvantage Icon.png](/w/images/thumb/b/b9/Disadvantage_Icon.png/33px-Disadvantage_Icon.png)
![](/w/images/thumb/e/e7/Saving_Throw_Icon.png/25px-Saving_Throw_Icon.png)
Properties
- Cost
Action +
Level 1 Spell Slot
Damage: 2~162d8Psychic
- Details
WIS Save (Spell save DC) (On Save: Targets take half damage)
Range: 18 m / 60 ft
UID
Target_MindSpike_MindMaster
At higher levels
Casting this spell at a higher level grants no additional benefit.
Condition: Mindstruck
How to learn
Used by creatures: Mind Master Fonmara, and Mind Master Dunnol