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Fire Bolt: Difference between revisions

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{{ up to date | 2023-08-17 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{Feature page
 
| type = spell
{{SpellPage
| uid = Projectile_FireBolt
| name = Fire Bolt
| image = Fire Bolt.webp
| level = cantrip
| level = cantrip
| school = Evocation
| school = Evocation
| ritual =  
| summary = It allows the caster to hurl a bolt of {{DamageType|fire}} at an enemy.
| description = Hurl a mote of fire.
| damage = 1d10
| damage type = Fire
| cost = action
| attack roll = yes
| range m = 18
| higher levels =
* At [[character level]] 5, the damage increases to {{DamageText|2d10|Fire}}.
* At character level 10, the damage increases to {{DamageText|3d10|Fire}}.
| spell flags = HasHighGroundRangeExtension, HasSomaticComponent, HasVerbalComponent, IsHarmful, IsSpell, RangeIgnoreVerticalThreshold
| classes = Wizard, Sorcerer
| classes = Wizard, Sorcerer
| class learns at level 1 = Wizard, Sorcerer
| class learns at level 1 = Sorcerer, Wizard
| class learns at level 10 = Bard:via [[Magical Secrets]]
| class learns at level 3 = Arcane Trickster, Eldritch Knight
| class learns at level 3 = Arcane Trickster, Eldritch Knight
| class learns at level 6 = College of Lore:via [[Magical Secrets]]
| class learns at level 6 = College of Lore:via [[Magical Secrets]]
| class learns at level 10 = Bard:via [[Magical Secrets]]
| races = High Elf, High Half-Elf
| race learns at level 1 = High Elf, High Half-Elf
| race learns at level 1 = High Elf, High Half-Elf
| granted by feats = Magic Initiate: Sorcerer, Magic Initiate: Wizard, Spell Sniper
| granted by feats = Magic Initiate: Sorcerer, Magic Initiate: Wizard, Spell Sniper
| granted by items = Gold Wyrmling Staff, Incandescent Staff
| granted by items = Gold Wyrmling Staff, Incandescent Staff
| summary = It allows the caster to hurl a bolt of {{DamageType|fire}} at an enemy.
| notes =
| description = Hurl a mote of fire.
* The High Elf and High Half-Elf racial versions of this spell are from the [[Wizard]] spell list and use [[Intelligence]] as the spellcasting ability, regardless of the character's class.
| cost = action
* Objects such as torches, campfires, and braziers will ignite when taking fire damage; this spell provides an easy way to ignite them from a distance.
| attack roll = yes
* The incantation for Fire Bolt is ''Ignis'', Latin for "fire."
| damage = 1d10
| damage modifier =
| damage type = Fire
| damage save =
| damage save effect =
| damage per =
| extra damage =
| extra damage modifier =
| extra damage type =
| extra damage save =
| extra damage save effect =
| extra damage per =
| concentration =
| range = ranged
| range m = 18
| range ft = 60
| aoe =
| aoe m =
| aoe ft =
| condition =
| condition duration =
| condition save =
| area =
| area category =
| area shape =
| area range m =
| area range ft =
| area duration =
| area turn start damage =
| area turn start damage type =
| area turn start damage save =
| area turn start damage save effect =
| area turn end damage =
| area turn end damage type =
| area turn end damage save =
| area turn end damage save effect =
| area condition =
| area condition 2 =
| area condition 3 =
| area condition 4 =
| higher levels = * When the spellcaster reaches Level 5, the damage increases by another {{DieIcon|d10|Fire}} {{DamageColor|Fire|'''1d10''' Fire damage}}, for a total of {{DamageText|2d10|Fire}}.
* When the spellcaster reaches Level 10, the damage increases by another {{DieIcon|d10|Fire}} {{DamageColor|Fire|'''1d10''' Fire damage}}, for a total of {{DamageText|3d10|Fire}}.
| notes =  
* High Elf and High Half-Elf versions are from the [[Wizard]] spell list and scale hit rate off of [[Intelligence]]. You need to explicitly choose the class version to scale off of a separate stat.
** For example: for [[Sorcerer]] when selecting the spell in the keyboard interface this will be designated with '''CHA''' for the [[Sorcerer]] version that scales off of [[Charisma]] and '''INT''' for the race ([[Wizard]]) version that scales off of [[Intelligence]].
* The incantation for Fire Bolt is '''Ignis''', Latin for "fire".
| video = Fire-bolt-showcase.mp4
| video = Fire-bolt-showcase.mp4
}}
}}


== External Links ==
== External links ==
{{FRWiki|Fire bolt|long}}
{{FRWiki|Fire bolt|long}}
[[Category:Sources of Fire damage]]

Latest revision as of 01:21, 23 February 2025

Fire Bolt.webp
Fire Bolt is a cantrip (Evocation). It allows the caster to hurl a bolt of Damage Typesfire at an enemy.

Description

Hurl a mote of fire.

Properties

Cost
Action
Damage: 1~10
D10 Fire.png
1d10Damage TypesFire
Details
Attack roll
 Range: 18 m / 60  ft

At higher levels

  • At character level 5, the damage increases to 2d10Damage TypesFire.
  • At character level 10, the damage increases to 3d10Damage TypesFire.

How to learn

Classes: Races:

(Character level is the sum of all class levels for a multi-classed character.)

Granted by features:

Granted by items:

Notes

  • The High Elf and High Half-Elf racial versions of this spell are from the Wizard spell list and use Intelligence as the spellcasting ability, regardless of the character's class.
  • Objects such as torches, campfires, and braziers will ignite when taking fire damage; this spell provides an easy way to ignite them from a distance.
  • The incantation for Fire Bolt is Ignis, Latin for "fire."

Visuals

External links[edit | edit source]

Fire bolt on the Forgotten Realms Wiki