Ad placeholder
Inflict Wounds: Difference between revisions
Jump to navigation
Jump to search
Chronofreak (talk | contribs) (Feat: Magic Initiate: Cleric) |
(Remove up-to-date template.) |
||
(One intermediate revision by one other user not shown) | |||
Line 1: | Line 1: | ||
{{SpellPage | {{SpellPage | ||
| name = Inflict Wounds | | name = Inflict Wounds | ||
Line 23: | Line 22: | ||
== External Links == | == External Links == | ||
* {{FRWiki|Inflict wounds|long}} | * {{FRWiki|Inflict wounds|long}} | ||
[[Category:Sources of Necrotic damage]] |
Latest revision as of 15:35, 9 March 2024
Inflict Wounds is a level 1 necromancy spell. This spell allows the spellcaster to make a melee attack that inflicts Necrotic damage.
Description
Putrefy a creature with Necrotic energy filling your hands.
Properties
- Cost
- Action + Level 1 Spell Slot
- Damage
- 3d10 (3~30) Necrotic
- Details
- Attack roll
- Melee: 1.5 m / 5 ft
At higher levels
Upcast: Deals an additional 1d10Necrotic damage per level.How to learn
Classes:
- Class Level 1: Cleric
- Class Level 3: Oathbreaker (Oath Spell)
Granted by the following items:
- Blackguard's Gauntlets ( Recharge: Long rest)
Notes
The incantation for Inflict Wounds is Morē, the Latin command "die!"