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Idol of Silvanus: Difference between revisions
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{{MiscItemPage | {{MiscItemPage | ||
| image = Idol of Silvanus Icon.png | | image = Idol of Silvanus Icon.png | ||
| description = The '''Idol of Silvanus''' is | | controller icon = Idol of Silvanus Unfaded.png | ||
| icon = Idol of Silvanus Unfaded Icon.png | |||
| description = The '''Idol of Silvanus''' is a [[Miscellaneous]] item the druids of the [[Druid Grove]] are using to conduct the '''Rite of Thorns''', a ritual which will cut off the grove from the rest of the world. | |||
| quote = A wooden statue of Silvanus, the Oak Father, god of nature and its impartial fairness. Those near the idol seem to better understand the natural world. | | quote = A wooden statue of Silvanus, the Oak Father, god of nature and its impartial fairness. Those near the idol seem to better understand the natural world. | ||
| where to find = The idol is found in the Sacred Pool of the [[Druid Grove]] {{coords|241|510}}. | | where to find = The idol is found in the Sacred Pool of the [[Druid Grove]] {{coords|241|510}}. It can only be obtained via stealing. | ||
* Normally, stealing this item will cause the druids to immediately become hostile and attack both the party and the Tieflings in the [[Druid Grove]]. | |||
* If the idol is stolen ''after'' the ritual has been stopped (either by completing [[Investigate Kagha]] or by saving the grove from the Goblins), the druids do not automatically become hostile if you are not caught in the act. Shortly after stealing the idol one of the druids will interrogate the party. Passing a [[Deception]] or [[Intimidation]] check will let the party get away. | |||
* Alternatively, if the robber casts {{SAI|Feign Death}} on themselves, and every other party member is nowhere near, the druids will not be able to interrogate anyone and the investigation ends shortly after. | |||
If [[Investigate Kagha]] | |||
| type = Misc | | type = Misc | ||
| rarity = common | | rarity = common | ||
| weight kg = 0.2 | | weight kg = 0.2 | ||
| weight lb = 0.4 | | weight lb = 0.4 | ||
| price = | | price = 350 | ||
| uuid = bd8795e9-7daa-4d92-bac4-93f5dd8f66b2 | |||
| effect = When held in a party member's inventory, that character and all nearby party members and companions receive '''Silvanus's Blessing''', which grants [[proficiency]] in [[Nature]] and [[Animal Handling]]. This effect has a 8 m / 27 ft radius from the party member carrying the idol. | |||
| condition = Silvanus' Blessing | |||
| condition radius m = 8 | |||
| notes = | |||
}} | }} | ||
== Related quests == | |||
* {{Quest|Steal the Sacred Idol}} | |||
== Related literature == | |||
* {{MdRarityItem|Grove Artefacts}} |
Latest revision as of 17:48, 31 July 2024
The Idol of Silvanus is a Miscellaneous item the druids of the Druid Grove are using to conduct the Rite of Thorns, a ritual which will cut off the grove from the rest of the world.
A wooden statue of Silvanus, the Oak Father, god of nature and its impartial fairness. Those near the idol seem to better understand the natural world.
Properties
- Miscellaneous Items
- Rarity: Common
- Weight: 0.2 kg / 0.4 lb
- Price: 350 gp
-
UUID
bd8795e9-7daa-4d92-bac4-93f5dd8f66b2
Effect
When held in a party member's inventory, that character and all nearby party members and companions receive Silvanus's Blessing, which grants proficiency in Nature and Animal Handling. This effect has a 8 m / 27 ft radius from the party member carrying the idol.
Condition: Silvanus' Blessing
Radius: 8 m / 27 ft
- Has Proficiency in Nature and Animal Handling
Where to find
The idol is found in the Sacred Pool of the Druid Grove X: 241 Y: 510. It can only be obtained via stealing.
- Normally, stealing this item will cause the druids to immediately become hostile and attack both the party and the Tieflings in the Druid Grove.
- If the idol is stolen after the ritual has been stopped (either by completing Investigate Kagha or by saving the grove from the Goblins), the druids do not automatically become hostile if you are not caught in the act. Shortly after stealing the idol one of the druids will interrogate the party. Passing a Deception or Intimidation check will let the party get away.
- Alternatively, if the robber casts on themselves, and every other party member is nowhere near, the druids will not be able to interrogate anyone and the investigation ends shortly after.