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Book of Dead Gods: Difference between revisions
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| <!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:MiscItemPage --> | | <!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:MiscItemPage --> | ||
| image = Book Tome E Image.png | | image = Book Tome E Image.png | ||
| controller icon = Book Tome E Unfaded.png | |||
| icon = Book Tome E Item Icon.png | | icon = Book Tome E Item Icon.png | ||
| description = '''Book of Dead Gods''' records the names of current and past [[deities]], and is written by an unknown author. <!-- This is the first text that will appear on the page. Briefly describe what the item is and what makes it noteworthy. --> | | description = '''Book of Dead Gods''' records the names of current and past [[deities]], and is written by an unknown author. <!-- This is the first text that will appear on the page. Briefly describe what the item is and what makes it noteworthy. --> | ||
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| weight lb = 1 | | weight lb = 1 | ||
| price = 14 | | price = 14 | ||
| uid = S_CHA_Crypt_BookOfRestoredGods | |||
| uuid = a480a240-b8ea-4e6a-b4b9-a8edc8fd4a3d | |||
| usage cost = <!-- The cost to use the item. Choose from: action, bonus action - or leave EMPTY for non-consumable items. --> | | usage cost = <!-- The cost to use the item. Choose from: action, bonus action - or leave EMPTY for non-consumable items. --> | ||
| effect = <!-- The effect(s) of the item when used or consumed. Leave EMPTY for non-consumable items. --> | | effect = <!-- The effect(s) of the item when used or consumed. Leave EMPTY for non-consumable items. --> | ||
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== Checks == | == Checks == | ||
=== Opening the Book === | === Opening the Book === | ||
==== | {{Dialogue start}} | ||
{{ | '''Narrator:''' *This book is far lighter than it should be with such a massive lock.* | ||
* {{Dialogue option|''Search for an arcane rune to sabotage.''|roll=Arcana|dc=15}} | |||
* {{Dialogue option|''Smash the lock open.''|roll=Strength|dc=15}} | |||
* {{Dialogue option|''Knock the lock open with a spell.|tags=Wizard|roll=Intelligence|dc=10}} | |||
* | * {{Dialogue option|''Channel your patron's strength into the lock.''|tags=Warlock|roll=Charisma|dc=10}} | ||
* {{Dialogue option|''Master your will and channel a surge of magic through the lock.''|tags=Sorcerer|roll=Charisma|dc=10}} | |||
* {{Dialogue option|''Channel a spark of divine power into the lock.''|tags=Cleric|roll=Wisdom|dc=10}} | |||
== | * {{Dialogue option|''Channel the magic spark of your oath through the lock.''|tags=Paladin|roll=Wisdom|dc=10}} | ||
'' | * {{Dialogue option|'''''Drown in fury - SHATTER THE LOCK.'''''|tags=Berserker|roll=Strength|dc=15|advantage=y}} | ||
* {{Dialogue option|''The lock is begging to be smashed. Oblige it.''|tags=Barbarian|roll=Strength|dc=15|advantage=y}} | |||
** '''Narrator:''' *As the lock opens, a loose page comes with it. Magic pulses from the parchment.* | |||
** '''Narrator:''' *What was once script is now an obliterated scrawl. You have a sense these are names, a list, but of what?* | |||
*** {{Dialogue option|''Examine the book more closely.''|roll=Religion|dc=10}} | |||
**** '''Narrator:''' *Gods. These are names of gods, once lost, but now restored after the Second Sundering.* | |||
**** {{Dialogue option|*(Passive roll)*|roll=Investigation|dc=10}} | |||
***** '''Narrator:''' *The last three names in this book sit close together, but are so devastated by the scrawl as to be unreadable.* | |||
{{Dialogue end}} | |||
== Rewards == | == Rewards == | ||
* | *Attempting the [[Religion]] [[Ability Check]] when reading the book will give you a [[Ray of Enfeeblement]] [[Scrolls|Scroll]] (even if the check fails). | ||
*If the player has the [[Sage]] background or [[Gale]] is in the party and succeeds the Religion check they will be become [[Inspiration|inspired]] and receive '''Secrets of the Sundering''' (1 Inspiration, XP based on character level). | *If the player has the [[Sage]] background or [[Gale]] is in the party and succeeds the Religion check they will be become [[Inspiration|inspired]] and receive '''Secrets of the Sundering''' (1 Inspiration, XP based on character level). | ||
*If the player has the [[Acolyte]] background or [[Shadowheart]] is in the party and succeeds the Religion check they will be become [[Inspiration|inspired]] and receive '''Divinity Undone''' (1 Inspiration, XP based on character level). | *If the player has the [[Acolyte]] background or [[Shadowheart]] is in the party and succeeds the Religion check they will be become [[Inspiration|inspired]] and receive '''Divinity Undone''' (1 Inspiration, XP based on character level). | ||
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== Notes == | == Notes == | ||
*The three names mentioned in the Investigation check are a possible reference to the [[Dead Three]]. | *The three names mentioned in the Investigation check are a possible reference to the [[Dead Three]]. | ||
*You can also lockpick the book from your inventory and then read it afterward, to get the Scroll of Ray of Enfeeblement, without any of the dialogue above. Difficulty Class: 10. |
Latest revision as of 21:48, 21 October 2024
Book of Dead Gods records the names of current and past deities, and is written by an unknown author.
A hefty, gold-embossed tome, listing gods immemorial.
Properties
- Books
- Rarity: Common
- Weight: 0.5 kg / 1 lb
- Price: 14 gp
-
UID
S_CHA_Crypt_BookOfRestoredGodsUUID
a480a240-b8ea-4e6a-b4b9-a8edc8fd4a3d
Where to find
- Dank Crypt X: -321 Y: -269
Text
[The names of dead gods - most of them unfamiliar and unpronounceable - fill the pages of this ancient tome. Several entries on the last page have been stricken through, the final three thoroughly enough to be completely illegible.]
Checks[edit | edit source]
Opening the Book[edit | edit source]
Narrator: *This book is far lighter than it should be with such a massive lock.*
- [ARCANA] Search for an arcane rune to sabotage. (DC 15)
- [STRENGTH] Smash the lock open. (DC 15)
- [WIZARD] [INTELLIGENCE] Knock the lock open with a spell. (DC 10)
- [WARLOCK] [CHARISMA] Channel your patron's strength into the lock. (DC 10)
- [SORCERER] [CHARISMA] Master your will and channel a surge of magic through the lock. (DC 10)
- [CLERIC] [WISDOM] Channel a spark of divine power into the lock. (DC 10)
- [PALADIN] [WISDOM] Channel the magic spark of your oath through the lock. (DC 10)
- [BERSERKER] [STRENGTH] Drown in fury - SHATTER THE LOCK. (DC 15 )
- [BARBARIAN] [STRENGTH] The lock is begging to be smashed. Oblige it. (DC 15 )
- Narrator: *As the lock opens, a loose page comes with it. Magic pulses from the parchment.*
- Narrator: *What was once script is now an obliterated scrawl. You have a sense these are names, a list, but of what?*
- [RELIGION] Examine the book more closely. (DC 10)
- Narrator: *Gods. These are names of gods, once lost, but now restored after the Second Sundering.*
- [INVESTIGATION] *(Passive roll)* (DC 10)
- Narrator: *The last three names in this book sit close together, but are so devastated by the scrawl as to be unreadable.*
- [RELIGION] Examine the book more closely. (DC 10)
Rewards[edit | edit source]
- Attempting the Religion Ability Check when reading the book will give you a Ray of Enfeeblement Scroll (even if the check fails).
- If the player has the Sage background or Gale is in the party and succeeds the Religion check they will be become inspired and receive Secrets of the Sundering (1 Inspiration, XP based on character level).
- If the player has the Acolyte background or Shadowheart is in the party and succeeds the Religion check they will be become inspired and receive Divinity Undone (1 Inspiration, XP based on character level).
Notes[edit | edit source]
- The three names mentioned in the Investigation check are a possible reference to the Dead Three.
- You can also lockpick the book from your inventory and then read it afterward, to get the Scroll of Ray of Enfeeblement, without any of the dialogue above. Difficulty Class: 10.