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(Specified what Distant spell does for melee spells.)
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When a metamagic passive is toggled on, affected spells will get a white glow and the Sorcery Points will be added to the spell cost.
When a metamagic passive is toggled on, affected spells will get a white glow and the Sorcery Points will be added to the spell cost.


Two metamagic types are chosen at level 2, with one additional metamagic chosen at levels 3 and 10.
Two metamagic types are chosen at level 2, with one additional metamagic chosen at levels 3 and 10.
 
Sorcery Points are regained after a [[Resting|Long Rest]].  


== List of Metamagic types ==
== List of Metamagic types ==
 
{{Table alignment}}
{| class=wikitable style="margin-left: auto; margin-right: auto; border: none;"
{| class="wikitable defaultcenter col1left col4left" style="margin-left: auto; margin-right: auto; border: none;"
! Metamagic
! Metamagic
! style="width: 50px;" | Level
! style="width: 50px;" | Level
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! style="text-align: top; width: 450px;" | Grants
! style="text-align: top; width: 450px;" | Grants
|-
|-
| '''{{SAI|Metamagic: Careful Spell|Careful Spell|w=40}}''' || style="text-align:center;" | 2+ || style="text-align:center;" | 1 || Allies automatically succeed [[Saving Throws]] against spells that require them.
! scope="row" | {{SAI|Metamagic: Careful Spell|Careful Spell|w=40}}
| 2+  
| 1  
| Allies automatically succeed [[Saving Throws]] against spells that require them.
|-
|-
| '''{{SAI|Metamagic: Distant Spell|Distant Spell|w=40}}''' || style="text-align:center;" | 2+ || style="text-align:center;" | 1 || Extends the range of a spell by 50%. Melee spells are increased to {{Range|m=9|ft=30}}.
! scope="row" | {{SAI|Metamagic: Distant Spell|Distant Spell|w=40}}
| 2+  
| 1  
| Extends the range of a spell by 50%. Melee spells are increased to {{Range|m=9|ft=30}}.
|-
|-
| '''{{SAI|Metamagic: Extended Spell|Extended Spell|w=40}}''' || style="text-align:center;" | 2+ || style="text-align:center;" | 1 || Double the duration of [[Condition|Conditions]], summons, and surfaces caused by spells.
! scope="row" | {{SAI|Metamagic: Extended Spell|Extended Spell|w=40}}
| 2+  
| 1  
| Double the duration of [[Condition|Conditions]], summons, and surfaces caused by spells.
|-
|-
| '''{{SAI|Metamagic: Twinned Spell|Twinned Spell|w=40}}''' || style="text-align:center;" | 2+ || style="text-align:center;" | 1 per Spell Slot level (Cantrips are 1) || Spells that only target 1 creature can target an additional creature.  
! scope="row" | {{SAI|Metamagic: Twinned Spell|Twinned Spell|w=40}}
| 2+  
| 1 per Spell Slot level (Cantrips are 1)  
| Spells that only target 1 creature can target an additional creature.  
|-
|-
| '''{{SAI|Metamagic: Heightened Spell|Heightened Spell|w=40}}''' || style="text-align:center;" | 3+ || style="text-align:center;" | 3 || Targets of spells that require [[Saving Throws]] have {{Disadvantage}} on their first Saving Throw.
! scope="row" | {{SAI|Metamagic: Heightened Spell|Heightened Spell|w=40}}
| 3+  
| 3  
| Targets of spells that require [[Saving Throws]] have {{Disadvantage}} on their first Saving Throw.
|-
|-
| '''{{SAI|Metamagic: Quickened Spell|Quickened Spell|w=40}}''' || style="text-align:center;" | 3+ || style="text-align:center;" | 3 || Spells that take an {{action|action}} take a {{action|bonus}} instead.
! scope="row" | {{SAI|Metamagic: Quickened Spell|Quickened Spell|w=40}}
| 3+  
| 3  
| Spells that take an {{action|action}} take a {{action|bonus}} instead.
|-
|-
| '''{{SAI|Metamagic: Subtle Spell|Subtle Spell|w=40}}''' || style="text-align:center;" | 3+ || style="text-align:center;" | 1 || You can cast spells while {{Cond|Silenced}}.
! scope="row" | {{SAI|Metamagic: Subtle Spell|Subtle Spell|w=40}}
| 3+  
| 1  
| You can cast spells while {{Cond|Silenced}}.
|}
|}
<h2>Legacy/Inaccessible content</h2>
{{SAI|Metamagic: Empowered Spell|w=40}}


{{SorcererNavbox}}
{{SorcererNavbox}}


[[Category:Class features]]
[[Category:Class features]]

Latest revision as of 07:14, 4 November 2024

Metamagic is a Sorcerer Class Feature that allows the user to add additional effects to magic spells in exchange for Sorcery Points.

When a metamagic passive is toggled on, affected spells will get a white glow and the Sorcery Points will be added to the spell cost.

Two metamagic types are chosen at level 2, with one additional metamagic chosen at levels 3 and 10.

Sorcery Points are regained after a Long Rest.

List of Metamagic types[edit | edit source]

Metamagic Level Sorcery Points Grants
Careful Spell Careful Spell 2+ 1 Allies automatically succeed Saving Throws against spells that require them.
Distant Spell Distant Spell 2+ 1 Extends the range of a spell by 50%. Melee spells are increased to  Range: 9 m / 30 ft.
Extended Spell Extended Spell 2+ 1 Double the duration of Conditions, summons, and surfaces caused by spells.
Twinned Spell Twinned Spell 2+ 1 per Spell Slot level (Cantrips are 1) Spells that only target 1 creature can target an additional creature.
Heightened Spell Heightened Spell 3+ 3 Targets of spells that require Saving Throws have Disadvantage Icon.png Disadvantage on their first Saving Throw.
Quickened Spell Quickened Spell 3+ 3 Spells that take an Action take a Bonus action instead.
Subtle Spell Subtle Spell 3+ 1 You can cast spells while Silenced Silenced.

Legacy/Inaccessible content

Metamagic: Empowered Spell Metamagic: Empowered Spell