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Armour of Agathys: Difference between revisions
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{{ | {{Feature page | ||
| type = spell | |||
| | | uid = Shout_ArmorOfAgathys | ||
| | |||
| level = 1 | | level = 1 | ||
| school = Abjuration | | school = Abjuration | ||
| summary = It allows spellcasters to create a spectral armour of frost that covers the caster and their equipment. The armour provides additional [[Hit Points]] to the caster and damages hostile targets while the added Hit Points are present. | |||
| summary = It allows spellcasters to create a spectral armour of frost that covers the caster and their equipment. The armour provides additional [[Hit Points]] to the caster and damages hostile targets while the added Hit Points are present. | |||
| description = Gain {{temp hp|5}} and deal {{DamageText|5|Cold}} {{DamageColor|Cold|damage}} to any creature that hits you with a melee attack. | | description = Gain {{temp hp|5}} and deal {{DamageText|5|Cold}} {{DamageColor|Cold|damage}} to any creature that hits you with a melee attack. | ||
| warning = {{Prereq|Can only have [[Hit Points#Temporary Hit Points|Temporary Hit Points]] from one source.}} | | warning = {{Prereq|Can only have [[Hit Points#Temporary Hit Points|Temporary Hit Points]] from one source.}} | ||
| cost = action, spell1 | | cost = action, spell1 | ||
| range = self | | range = self | ||
| | | higher levels = [[Spells#Upcasting|Upcast]]: Gain an additional {{temp hp|5}} and deal an additional 5 {{DamageType|Cold}} damage per level. | ||
| | |||
| | |||
| condition = Armour of Agathys | | condition = Armour of Agathys | ||
| condition duration = Until Long Rest | | condition duration = Until Long Rest | ||
| | | classes = Warlock | ||
| | | class learns at level 1 = Warlock, Draconic Bloodline:White/Cold Ancestry | ||
| | | class learns at level 10 = Bard:via [[Magical Secrets]] | ||
| | | class learns at level 6 = College of Lore:via [[Magical Secrets]] | ||
| | | granted by feats = Magic Initiate: Warlock | ||
| granted by items = Icebite Robe:Long Rest | |||
| notes = | |||
* The incantation for Armour of Agathys is '''Mactē Virtutē''', the Latin command "honour with virtue!" | |||
* If cast via Icebite Robe, it will end if Icebite Robe is unequipped. | |||
| | |||
| notes = The incantation for | |||
}} | }} | ||
== External Links == | == External Links == | ||
* {{FRWiki|Armor of Agathys|long}} | * {{FRWiki|Armor of Agathys|long}} | ||
[[Category:Sources of Cold damage]] | |||
[[Category:Sources of Temporary HP]] |
Latest revision as of 17:14, 8 February 2025
Armour of Agathys is a level 1 abjuration spell. It allows spellcasters to create a spectral armour of frost that covers the caster and their equipment. The armour provides additional Hit Points to the caster and damages hostile targets while the added Hit Points are present.
5 temporary hit points and deal 5
Cold damage to any creature that hits you with a melee attack.
5 temporary hit points and deal an additional 5
Cold damage per level.
Description
Gain![HP Icon.png](/w/images/thumb/2/25/HP_Icon.png/25px-HP_Icon.png)
![Damage Types](/w/images/thumb/0/05/Cold_Damage_Icon.png/25px-Cold_Damage_Icon.png)
Can only have Temporary Hit Points from one source.
Properties
- Cost
Action +
Level 1 Spell Slot
- Details
Range: Self
UID
Shout_ArmorOfAgathys
At higher levels
Upcast: Gain an additional![HP Icon.png](/w/images/thumb/2/25/HP_Icon.png/25px-HP_Icon.png)
![Damage Types](/w/images/thumb/0/05/Cold_Damage_Icon.png/25px-Cold_Damage_Icon.png)
Condition: Armour of Agathys
Duration: Until Long rest
Gained 5 × spell level temporary hit points. If hit with a melee attack, the attacker takes 5 × spell level
Cold damage. This effect ends when the temporary hit points are lost.
How to learn
Classes:
- Class level 1: Warlock, and Draconic Bloodline (White/Cold Ancestry)
- Class level 6: College of Lore (via Magical Secrets)
- Class level 10: Bard (via Magical Secrets)
Granted by items:
Icebite Robe (
Recharge: Long rest)
Notes
- The incantation for Armour of Agathys is Mactē Virtutē, the Latin command "honour with virtue!"
- If cast via Icebite Robe, it will end if Icebite Robe is unequipped.