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Revitalising Gore (Condition): Difference between revisions
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HiddenDragon (talk | contribs) (Healing changes by level) |
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* Affected entity is drenched in its enemies' blood. It regains {{DamageText|2d6|Healing}} per turn. | * Affected entity is drenched in its enemies' blood. It regains {{DamageText|2d6|Healing}} per turn. | ||
At Level 10: | At Level 10: | ||
* The healing is increased to {{DamageText|4d6| | * The healing is increased to {{DamageText|4d6|Healing}} | ||
| stack id = VEINSPLITTER | |||
| tick type = start | |||
| properties = TickingWithSource, DisableOverhead | |||
}} | }} |
Latest revision as of 08:22, 14 May 2024
- Affected entity is drenched in its enemies' blood. It regains 2d6hit points per turn.
At Level 10:
- The healing is increased to 4d6hit points
Properties
VEINSPLITTER
: start of turn :
Conditions with the same stack ID
Conditions with the stack ID VEINSPLITTER
, only one of these can be applied at the same time:
Condition | Effects |
---|---|
At Level 10:
|