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Speak with Dead: Difference between revisions
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| class learns at level 5 = Bard, Cleric | | class learns at level 5 = Bard, Cleric | ||
| granted by feats = Ritual Caster | | granted by feats = Ritual Caster | ||
| granted by items = The Amulet of Lost Voices:Long Rest, Necromancy of Thay | | granted by items = The Amulet of Lost Voices:Long Rest, Necromancy of Thay:Long Rest | ||
| other ways to learn = * Also granted to [[Warlock]]s who choose the [[Eldritch Invocation]] {{SAI|Whispers of the Grave}} at level 9+. | | other ways to learn = * Also granted to [[Warlock]]s who choose the [[Eldritch Invocation]] {{SAI|Whispers of the Grave}} at level 9+. | ||
| summary = This spell allows spellcasters to grant a semblance of life to a corpse, allowing it to answer questions. | | summary = This spell allows spellcasters to grant a semblance of life to a corpse, allowing it to answer questions. | ||
| description = Grant a semblance of life to a corpse, allowing it to answer questions. | | description = Grant a semblance of life to a corpse, allowing it to answer questions. | ||
| extra description = Skeletons and creatures killed with {{DamageType|Acid}}, {{DamageType|Fire}}, {{DamageType|Lightning}}, {{DamageType|Necrotic}}, {{DamageType|Radiant}} damage no longer have a mouth and can't be made to talk using this spell. | |||
Doesn't work on Undead. | |||
| cost = action, spell3 | | cost = action, spell3 | ||
| range = | | range = | ||
| range m = 9 | | range m = 9 | ||
| range ft = 30 | | range ft = 30 | ||
| higher levels = | | higher levels = | ||
| condition = Recast Speak with Dead | | condition = Recast Speak with Dead | ||
| condition duration = Until Long Rest | | condition duration = Until Long Rest | ||
| notes = * There's a high chance that the corpse will be unwilling to speak with the caster if they dealt the killing blow. This is not always the case, but can be circumvented by using the {{SAI|Disguise Self}} spell before casting it. | | notes = * With [[Naaber|one very silly exception]], each corpse will only answer five questions before the spell loses its power. | ||
* Casting this spell also grants the ability '''Recast Speak with Dead''', which allows the spellcaster to recast the spell without expending a spell slot, until the next [[Long Rest]]. | |||
* There's a high chance that the corpse will be unwilling to speak with the caster if they dealt the killing blow. This is not always the case, but can be circumvented by using the {{SAI|Disguise Self}} spell before casting it. | |||
* For the list of NPCs you can cast this spell on see [[:Category:Available to Speak with Dead]]. | * For the list of NPCs you can cast this spell on see [[:Category:Available to Speak with Dead]]. | ||
* If cast by a | * If cast by a [[Cleric]], the spell should remain [[Spells#Prepared Spells|Prepared]]. If the spell is removed from the Cleric's Prepared Spells list, they will lose the ability to use Recast Speak with Dead until preparing and casting Speak with Dead once more, and applicable corpses will no longer have a green glow to indicate they can be spoken to. If cast with a [[Scroll_of_Speak_with_Dead|scroll]] or item, the caster does not need to keep this spell Prepared, and will be able to use Recast Speak with Dead until their next Long Rest. | ||
* The incantation for Speak With Dead is '''Cum | * The incantation for Speak With Dead is '''Cum Mortuis in Lingua Mortua''', Latin for "With the dead in a dead language". | ||
* Keeping a collection of corpses in your Traveler's Chest at camp can be a useful way to activate "Recast Speak with Dead" after each long rest, to get the green glow on "speak-able" corpses. Though this can only be done once per corpse. | |||
}} | }} | ||
== External Links == | == External Links == | ||
* {{FRWiki|Speak with dead|long}} | * {{FRWiki|Speak with dead|long}} |
Latest revision as of 14:59, 7 October 2024
Speak with Dead is a level 3 necromancy spell. This spell allows spellcasters to grant a semblance of life to a corpse, allowing it to answer questions.
Description
Grant a semblance of life to a corpse, allowing it to answer questions.
Skeletons and creatures killed with Acid, Fire, Lightning, Necrotic, Radiant damage no longer have a mouth and can't be made to talk using this spell.
Doesn't work on Undead.
Properties
At higher levels
Casting this spell at a higher level grants no additional benefit.
Condition: Recast Speak with Dead
Duration: Until Long rest
- Can recast Speak with Dead without expending a spell slot.
How to learn
Classes:
Feats:Granted by the following items:
- The Amulet of Lost Voices ( Recharge: Long rest)
- Necromancy of Thay ( Recharge: Long rest)
Other ways to learn:
- Also granted to Warlocks who choose the Eldritch Invocation at level 9+.
Notes
- With one very silly exception, each corpse will only answer five questions before the spell loses its power.
- Casting this spell also grants the ability Recast Speak with Dead, which allows the spellcaster to recast the spell without expending a spell slot, until the next Long Rest.
- There's a high chance that the corpse will be unwilling to speak with the caster if they dealt the killing blow. This is not always the case, but can be circumvented by using the spell before casting it.
- For the list of NPCs you can cast this spell on see Category:Available to Speak with Dead.
- If cast by a Cleric, the spell should remain Prepared. If the spell is removed from the Cleric's Prepared Spells list, they will lose the ability to use Recast Speak with Dead until preparing and casting Speak with Dead once more, and applicable corpses will no longer have a green glow to indicate they can be spoken to. If cast with a scroll or item, the caster does not need to keep this spell Prepared, and will be able to use Recast Speak with Dead until their next Long Rest.
- The incantation for Speak With Dead is Cum Mortuis in Lingua Mortua, Latin for "With the dead in a dead language".
- Keeping a collection of corpses in your Traveler's Chest at camp can be a useful way to activate "Recast Speak with Dead" after each long rest, to get the green glow on "speak-able" corpses. Though this can only be done once per corpse.