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Soil-Clogged Slam: Difference between revisions
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{{ActionPage | |||
| summary = '''Soil-Clogged Slam''' is an Action unique to the [[Earth Elemental]]. | | summary = '''Soil-Clogged Slam''' is an Action unique to the [[Earth Elemental]]. | ||
| description = Punch a foe with a landslide's worth of force, leaving behind a residue of mud. | | description = Punch a foe with a landslide's worth of force, leaving behind a residue of mud. | ||
Line 11: | Line 11: | ||
| save = | | save = | ||
| aoe = radius | | aoe = radius | ||
| aoe m = | | aoe m = 1 | ||
| aoe ft = | | aoe ft = 3 | ||
| area = Mud | | area = Mud | ||
| area shape = radius | | area shape = radius | ||
| area duration = 2 | |||
| area range m = 1 | | area range m = 1 | ||
| area range ft = 3 | | area range ft = 3 | ||
| condition = Prone | |||
| condition duration = 2 | |||
| condition = | |||
| condition duration = | |||
| condition save = | | condition save = | ||
| used by creatures = Earth Elemental | | used by creatures = Earth Elemental | ||
| notes = | | notes = * This ability is not a single target attack like the in-game tooltip might describe. It has a small {{dist|m=1}} radius area of effect and it can hit every target inside the AoE with a separate attack roll. This includes allies but not the elemental itself. | ||
* There is no [[Saving Throw]] to avoid being knocked prone by this attack. If it hits, the target will get knocked prone (unless it is immune). | |||
}} | }} |
Latest revision as of 02:06, 27 September 2024
Soil-Clogged Slam is an Action unique to the Earth Elemental.
Description
Punch a foe with a landslide's worth of force, leaving behind a residue of mud.
Properties
- Cost:
- Action
- Damage:
- 2d6 + 1 (3~13) + Strength modifier Bludgeoning
- Details:
- Attack roll
- Melee: 1.5 m / 5 ft
- AoE: 1 m / 3 ft (Radius)
- Creates Area: Mud
Condition: Prone
Duration: 2 turns
- Can't move or take Actions, Bonus actions, or Reactions, and has Disadvantage on Strength and Dexterity saving throws.
- Attacks against a Prone creature have Advantage if they're made within 3 m / 10 ft of the creature.
- A Prone creature must spend half its Movement Speed to stand up.
- A character with the Athlete feat spends only 1.5 m / 5 ft of Movement Speed to stand up.
Area: Mud
Mud
Duration: 2 turns
AoE: 1 m / 3 ft (Radius)
Difficult terrain - movement speed is halved.
- Type: Surface
Condition: Difficult Terrain
- Movement Speed halved
How to learn
Used by creatures: Earth Elemental
Notes
- This ability is not a single target attack like the in-game tooltip might describe. It has a small 1 m / 3 ft radius area of effect and it can hit every target inside the AoE with a separate attack roll. This includes allies but not the elemental itself.
- There is no Saving Throw to avoid being knocked prone by this attack. If it hits, the target will get knocked prone (unless it is immune).