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Shadowjaw Bite: Difference between revisions
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HiddenDragon (talk | contribs) (Updated damage/save fields) |
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| description = Sink your teeth into a target and possibly knock it {{cond|Prone}}. | | description = Sink your teeth into a target and possibly knock it {{cond|Prone}}. | ||
| image = Bite.webp | | image = Bite.webp | ||
| controller icon = Bite Icon.webp | |||
| icon = Bite Unfaded Icon.webp | |||
| cost = action | | cost = action | ||
| damage = 2d6 | | damage = 2d6 |
Latest revision as of 09:05, 26 April 2024
Shadowjaw Bite is a class action that deals 2d6Piercing damage and possibly knocks a target prone.
Description
Sink your teeth into a target and possibly knock it .
Properties
- Cost:
- Action
- Damage:
- 2d6 (2~12) + Strength modifier Piercing
- Details:
- Attack roll
- Melee: 1.5 m / 5 ft
- STR Save
Condition: Prone
Duration: 1 turn
- Can't move or take Actions, Bonus actions, or Reactions, and has Disadvantage on Strength and Dexterity saving throws.
- Attacks against a Prone creature have Advantage if they're made within 3 m / 10 ft of the creature.
- A Prone creature must spend half its Movement Speed to stand up.
- A character with the Athlete feat spends only 1.5 m / 5 ft of Movement Speed to stand up.
How to learn
Used by creatures: Doggy, Shadow Mastiff, and Shadow Mastiff Alpha