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Healing Incense Aura: Difference between revisions
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| summary = '''Create Healing Incense Aura''' is a class action only found as a special action on the [[Devotee's Mace]]. It allows you to heal allies constantly for 10 turns | | summary = '''Create Healing Incense Aura''' is a class action only found as a special action on the [[Devotee's Mace]]. It allows you to heal allies constantly for 10 turns | ||
| description = Emanating a soothing aura, You and nearby allies regain {{DamageText|1d4|Healing}} at the start of your turn | | description = Emanating a soothing aura, You and nearby allies regain {{DamageText|1d4|Healing}} at the start of your turn | ||
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| condition = Healing Incense Aura | | condition = Healing Incense Aura | ||
| condition duration = 10 | | condition duration = 10 | ||
| granted by items = Devotee's Mace | | granted by items = Devotee's Mace | ||
}} | }} | ||
[[Category:Sources of healing]] |
Latest revision as of 13:58, 8 September 2024
Create Healing Incense Aura is a class action only found as a special action on the Devotee's Mace. It allows you to heal allies constantly for 10 turns
Description
Emanating a soothing aura, You and nearby allies regain 1d4hit points at the start of your turn
Properties
- Cost:
- Bonus action
- Damage:
- 1d4 (1~4) hit points
- Details:
- Range: Self
- AoE: 9 m / 30 ft (Radius)
- Recharge: Long rest
Condition: Healing Incense Aura
Duration: 10 turns
- Applies to affected entity and allies within Range: 10 m / 30 ft, regaining 1d4hit points per turn.