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Combustible Coins: Difference between revisions
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|description = Enchant a pile of coins to explode. | |description = Enchant a pile of coins to explode. | ||
|image = Generic Damage.webp | |image = Generic Damage.webp | ||
|controller icon = Generic Damage Icon.webp | |||
|icon = Generic Damage Unfaded Icon.webp | |||
|condition = Explosive Hoard | |condition = Explosive Hoard | ||
|condition duration = 1 | |condition duration = 1 | ||
Line 10: | Line 12: | ||
|on save = Targets still take half damage. | |on save = Targets still take half damage. | ||
|aoe = radius | |aoe = radius | ||
|aoe m = | |aoe m = 5 | ||
|aoe ft = | |aoe ft = 15 | ||
|recharge = Per turn | |recharge = Per turn | ||
|cost = action | |cost = action |
Latest revision as of 21:03, 29 April 2024
Combustible Coins is an action available to Gerringothe Thorm, which creates several piles of coins which will detonate at the end of the next round, dealing force damage.
Description
Enchant a pile of coins to explode.
Properties
- Cost:
- Action
- Damage:
- 3d8 (3~24) Force
- Details:
- AoE: 5 m / 15 ft (Radius)
- Recharge: Per turn
- DEX Save (On Save: Targets still take half damage.)
Condition: Explosive Hoard
Duration: 1 turn
- This mound of coins is primed to explode.
How to learn
Used by creatures: Gerringothe Thorm
Notes
- Can be removed by simply picking up the pile of enchanted coins.