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Hook (class action): Difference between revisions

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{{ up to date | 2023-10-06 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{Hatnote|For the alchemical ingredient, see [[Hook]].}}
{{Hatnote|For the alchemical ingredient, see [[Hook]].}}
{{ActionPage
{{ActionPage
| name = Hook
| summary = '''Hook''' is a class action that allows a [[Hook Horror]] to hit an enemy, pushing them back and making them bleed.
| summary = '''Hook''' is a class action that allows a [[Hook Horror]] to hit an enemy, pushing them back and making them bleed.
| description = Lash out at a target to push it back {{Distance|m=2|ft=6.5}} and possibly make it {{Cond|Bleeding|Bleed}}.
| description = Lash out at a target to push it back {{Distance|m=2|ft=6.5}} and possibly make it {{Cond|Bleeding|Bleed}}.
Line 7: Line 7:
| image = Hook class action.webp
| image = Hook class action.webp
| cost = action
| cost = action
| damage = amount:2d6, type:Piercing, mod:finesse
| damage = 2d6
| damage type = Piercing
| damage modifier = finesse
| damage2 =  
| damage2 =  
| concentration =  
| concentration =  

Latest revision as of 09:20, 29 April 2024

For the alchemical ingredient, see Hook.
Hook class action.webp

Hook is a class action that allows a Hook Horror to hit an enemy, pushing them back and making them bleed.

Description

Lash out at a target to push it back 2 m / 7 ft and possibly make it Bleed Bleed.

The target can't be pushed if it is Large or Huge in size.

Properties

Cost:
Action
Damage:
Details:
Attack roll
 Melee: 1.5 m / 5  ft

Condition: Bleeding

Bleeding Bleeding

Duration: 2 turns

Spell save DC  Constitution saving throw

How to learn

Used by creatures: Hook Horror