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Animating Spores: Difference between revisions
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| image = Animating Spores.webp | | image = Animating Spores.webp | ||
| cost = action | | cost = action | ||
| range m = 3 | |||
| range ft = 10 | |||
| recharge = Per turn | | recharge = Per turn | ||
| condition = Spore Servant | | condition = Spore Servant | ||
| condition duration = Long Rest | | condition duration = Long Rest | ||
| used by creatures = Glut | | used by creatures = Glut, Spaw | ||
| notes = | | notes = | ||
}} | }} |
Latest revision as of 14:51, 21 May 2024
Animating Spores is a special class action available to Glut that allows him to reanimate a corpse and have them fight by your side.
Description
Release spores at a corpse to animate it as a spore servant under your command.Only affects one target at a time.
No effect on corpses of constructs, plants, or aberrations.
Properties
- Cost:
- Action
- Details:
- Range: 3 m / 10 ft
- Recharge: Per turn
Condition: Spore Servant
Duration: Until Long rest
- The animating spores of a myconid sovereign have taken over this dead creature's body, moving it according to the sovereign's will.
- Resurrected creature is classified as a plant.
- Creature is immune to all frightening effects, all blinding effects, , , , , , , , and .
- Creature is resistant to Poison damage.
- Creature is unable to cast spells or wild shape.