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Wyvern Toxin: Difference between revisions
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{{MiscItemPage | {{MiscItemPage| | ||
| | | image = COAT Wyvern Toxin Faded.png | ||
| | | controller icon = COAT Wyvern Toxin Unfaded.png | ||
| description = {{rare|Wyvern | | icon = COAT Wyvern Toxin Unfaded Icon.png | ||
| quote = | | uid = CONS_Poison_Wyvern | ||
| | | description = {{rare|Wyvern Toxin}} is a [[Consumables|Consumable]]([[Coatings|Coating]]). It can be applied to a weapon to give it special properties for ten turns or thrown as a [[Grenades|Grenade]] to inflict its effects in an area. | ||
| | | quote = Shifting mercurially within its vial, the toxin holds a promise of swift and delectable death. | ||
| | | type = Coatings | ||
| single use = yes | |||
| rarity = rare | | notes = * In [[Early Access]], Wyvern Toxin was called [[Wyvern Poison]] and had far more potent effects. | ||
| weight kg = 0. | * The damage only applies at the end of target's next turn. The in-game tooltip claims that "on a successful Constitution saving throw, target still takes half damage", but that doesn't seem to be true. On a successful throw, they don't receive the damage-applying condition at all. | ||
| weight lb = 0. | | rarity = rare | ||
| price = | | weight kg = 0.2 | ||
| usage cost = bonus action | | weight lb = 0.4 | ||
| effect = | | price = 10 | ||
* Coat your active weapon | | usage cost = bonus action | ||
**{{ | | uuid = eca393b0-3f8e-4862-814b-9e236a0d4129 | ||
| effect = *Coat your active weapon with Wyvern Toxin. | |||
| where to find = | {{InfoBlob|{{action}}}}<br> | ||
* Given to the player by [[Nettie]] in the [[Druid Grove]]. | *{{SAI|Throw}} the poison | ||
* | **{{Range|ranged}} | ||
**{{icon|Aoe Icon.png|25}}Creates area: Wyvern Poison | |||
| area = Wyvern Poison | |||
| area shape = Radius | |||
| area range m = 1 | |||
| area range ft = 3 | |||
| area duration = Permanent | |||
| condition = Coated in Wyvern Toxin | |||
| condition duration = 10 | |||
| where to find = *Sold By: | |||
**[[Sister Lidwin]] in the [[House of Healing]] | |||
*Given to the player by [[Nettie]] in the [[Druid Grove]]. | |||
*Inside a wooden crate in [[Hidden Vault]]. Enclave Library, next to [[Nettie|Nettie's]] laboratory. | |||
* Can be crafted via [[Alchemy]] by combining {{SmItemIcon|Ashes of Wyvern Stinger}} (procured from {{SmItemIcon|Wyvern Stinger}}) and any [[Alchemy#Extractions|Sublimate]]. Under most circumstances, this will be substantially more expensive than purchasing the toxin directly from a merchant. | |||
}} | }} | ||
== Gallery == | |||
<gallery heights="250"> | |||
Cliff-laureys-larian-artblast-props-b.jpg|Prop designs by Cliff Laureys | |||
</gallery> | |||
[[Category:Sources of Poison damage]] |
Latest revision as of 08:47, 11 November 2024
Wyvern Toxin is a Consumable(Coating). It can be applied to a weapon to give it special properties for ten turns or thrown as a Grenade to inflict its effects in an area.
Shifting mercurially within its vial, the toxin holds a promise of swift and delectable death.
Properties
- Coatings
- Single Use
- Rarity: Rare
- Weight: 0.2 kg / 0.4 lb
- Price: 10 gp
-
UID
CONS_Poison_WyvernUUID
eca393b0-3f8e-4862-814b-9e236a0d4129
Effect
- Coat your active weapon with Wyvern Toxin.
- Range: 18 m / 60 ft
- Creates area: Wyvern Poison
the poison
Condition: Coated in Wyvern Toxin
Duration: 10 turns
- Targets take 1d8Poison damage at the end of their next turn, unless they succeed a DC 15 Constitution saving throw.
Area: Wyvern Poison
Wyvern Poison
Duration: Permanent
AoE: 1 m / 3 ft (Radius)
Applies Poisoned.
- Type: Surface
Condition: Wyvern Toxin
Where to find
- Sold By:
- Sister Lidwin in the House of Healing
- Given to the player by Nettie in the Druid Grove.
- Inside a wooden crate in Hidden Vault. Enclave Library, next to Nettie's laboratory.
- Can be crafted via Alchemy by combining Ashes of Wyvern Stinger (procured from Wyvern Stinger) and any Sublimate. Under most circumstances, this will be substantially more expensive than purchasing the toxin directly from a merchant.
Notes
- In Early Access, Wyvern Toxin was called Wyvern Poison and had far more potent effects.
- The damage only applies at the end of target's next turn. The in-game tooltip claims that "on a successful Constitution saving throw, target still takes half damage", but that doesn't seem to be true. On a successful throw, they don't receive the damage-applying condition at all.