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| description = The damage wrought upon your ocular nerve during Volo's experiment is undone, allowing you to see {{cond|Invisible}} creatures. | | description = The damage wrought upon your ocular nerve during Volo's experiment is undone, allowing you to see {{cond|Invisible}} creatures. | ||
| image = Volos Ersatz Eye Icon.png | | image = Volos Ersatz Eye Icon.png | ||
| icon = Volo's Ersatz Eye Icon Unfaded.webp | |||
| condition = See Invisibility | | condition = See Invisibility | ||
| other ways to learn = * Agree to [[Volo]]'s surgery during Acts One or Two. | | other ways to learn = * Agree to [[Volo]]'s surgery during Acts One or Two. | ||
| notes = * The condition may appear to disappear and immediately return when doing a variety of things, such as swapping equipped items or taking a short rest. This does not seem to cause any problems. | |||
* Unlike other companions, Wyll cannot agree to Volo's operation and thus can't receive the feature. | |||
* The DC is 8+Perception modifier | |||
}} | }} | ||
UID: <code>CAMP_Volo_ErsatzEye</code> |
Latest revision as of 06:28, 5 October 2024
Volo's Ersatz Eye is a passive feature which gives a character the condition See Invisibility, after they have undergone surgery from Volo.
Description
The damage wrought upon your ocular nerve during Volo's experiment is undone, allowing you to see creatures.
Condition: See Invisibility
- Can see Invisible creatures within 9 m / 30 ft.
- Creatures must succeed a Dexterity Saving throw or lose their Invisibility.
How to learn
Notes
- The condition may appear to disappear and immediately return when doing a variety of things, such as swapping equipped items or taking a short rest. This does not seem to cause any problems.
- Unlike other companions, Wyll cannot agree to Volo's operation and thus can't receive the feature.
- The DC is 8+Perception modifier
UID: CAMP_Volo_ErsatzEye