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Pounce (Dilophosaurus): Difference between revisions
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{{ | {{Hatnote|For other similar abilities, see [[Pounce (disambiguation)]].}} | ||
| | {{ActionPage | ||
| summary = '''Pounce''' is a {{SAI|Wild Shape: Dilophosaurus}} | | name = Pounce | ||
| description = Leap at a target to bite it | | summary = '''Pounce''' is a bonus action available in {{SAI|Wild Shape: Dilophosaurus}} form. It is a leaping attack that can knock targets {{Cond|Prone}}. | ||
| description = Leap at a target to bite it and potentially knock it {{Cond|Prone}}. | |||
| image = Pounce Dilophosaurus.webp | | image = Pounce Dilophosaurus.webp | ||
| cost = bonus, movement | | cost = bonus, movement | ||
| damage = | | damage = 2d6 | ||
| | | damage type = Bludgeoning | ||
| range = | | damage modifier = Strength | ||
| range = jump | |||
| range m = 8.5 | | range m = 8.5 | ||
| range ft = 28 | | range ft = 28 | ||
| save = | | save = STR | ||
| save dc = caster | |||
| condition = Prone | | condition = Prone | ||
| condition duration = 2 | | condition duration = 2 | ||
| condition save = STR | | condition save = STR | ||
| | | condition dc = caster | ||
* At Level 8, this additional damage becomes {{DamageText|1d8| | | higher levels= | ||
* At Level 12, this additional damage becomes {{DamageText|1d10| | * At Level 4, this attack deals an additional {{DamageText|1d6|Bludgeoning}} damage. | ||
* At Level 8, this additional damage becomes {{DamageText|1d8|Bludgeoning}}. | |||
* At Level 12, this additional damage becomes {{DamageText|1d10|Bludgeoning}}. | |||
| used by creatures = Wild Shape: Dilophosaurus | | used by creatures = Wild Shape: Dilophosaurus | ||
| notes = | | notes = | ||
* The in-game tooltip says the damage dealt is {{DamageType|Piercing}}, but it actually is {{DamageType|Bludgeoning}}. | |||
* The range is equal to a normal {{SAI|Jump}} range which with the dilophosaurus' [[Strength]] of 19 is {{dist|m=8.5}}. Any modifiers that affect jump range also apply to Pounce. | |||
* Unlike a normal jump, the movement cost of Pounce is equal to the distance traveled. With jump range bonuses like {{SAI|Enhance Leap}}, the range of Pounce will be limited by your movement speed. | |||
}} | }} | ||
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Latest revision as of 03:21, 2 June 2024
For other similar abilities, see Pounce (disambiguation).
Pounce is a bonus action available in .
form. It is a leaping attack that can knock targetsDescription
Leap at a target to bite it and potentially knock it .
Properties
- Cost:
- Bonus action + Movement
- Damage:
- 2d6 (2~12) + Strength modifier Bludgeoning
- Details:
- Range: range
- STR Save (Spell save DC)
At Higher Levels
Condition: Prone
Duration: 2 turns
Spell save DC Strength saving throw
- Can't move or take Actions, Bonus actions, or Reactions, and has Disadvantage on Strength and Dexterity saving throws.
- Attacks against a Prone creature have Advantage if they're made within 3 m / 10 ft of the creature.
- A Prone creature must spend half its Movement Speed to stand up.
- A character with the Athlete feat spends only 1.5 m / 5 ft of Movement Speed to stand up.
How to learn
Used by creatures: Wild Shape: Dilophosaurus
Notes
- The in-game tooltip says the damage dealt is Piercing, but it actually is Bludgeoning.
- The range is equal to a normal Strength of 19 is 8.5 m / 28 ft. Any modifiers that affect jump range also apply to Pounce. range which with the dilophosaurus'
- Unlike a normal jump, the movement cost of Pounce is equal to the distance traveled. With jump range bonuses like , the range of Pounce will be limited by your movement speed.