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Ring of Regeneration: Difference between revisions

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m (Updated honour price to use new template field)
(Not sure what triggers it, but eventually this won't be in his inventory (in Honour mode). Might be based on long rests or other plot events)
 
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{{ up to date | 2023-10-14 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{EquipmentPage
{{EquipmentPage
<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:EquipmentPage -->
<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:EquipmentPage -->
| image = Ring of Regeneration Icon.png <!-- High-res image of the item. -->
| image = Ring of Regeneration Icon.png  
| controller icon = Ring of Regeneration Unfaded.png
| icon = Ring of Regeneration Unfaded Icon.png
| icon = Ring of Regeneration Unfaded Icon.png
| description = {{very rare|Ring of Regeneration}} is a very rare [[Rings|Ring]] that heals the wearer at the beginning of their turn while in combat.
| description = {{very rare|Ring of Regeneration}} is a very rare [[Rings|Ring]] that heals the wearer at the beginning of their turn while in combat.
| quote = <!-- The in-game flavor text in the item's tooltip. -->
| quote = This ring is, in effect, a tiny field medic that won't charge you 70 gold pieces for a fifteen-minute consultation.
This ring is, in effect, a tiny field medic that won't charge you 70 gold pieces for a fifteen-minute consultation.
| type = Rings  
| type = Rings <!-- Item type. Choose one of: Clothing, Light Armour, Medium Armour, Heavy Armour, Shields, Amulets, Belts, Boots, Cloaks, Gloves, Helmets, Rings -->
| rarity = very rare  
| proficiency = <!-- Leave EMPTY if no proficiency needed, otherwise choose from: Light Armour, Medium Armour, Heavy Armour, Shields -->
| weight kg = 0.05  
| armour class = <!-- Leave EMPTY for non-Armour, otherwise: the Armour Class value displayed on the armour's tooltip. -->
| weight lb = 0.1  
| armour class bonus = <!-- Leave EMPTY for non-Shields, otherwise: the bonus to AC granted by wearing this item, e.g.: +2, +3, +4 -->
| stealth disadvantage = <!-- Does this item grant disadvantage on stealth checks? LEAVE EMPTY if no! -->
| enchantment = <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->
| rarity = very rare <!-- Choose from: common, uncommon, rare, very rare, legendary, story -->
| weight kg = 0.05 <!-- Weight in kg. -->
| weight lb = 0.1 <!-- Weight in in lb. -->
| price = 360
| price = 360
| price honour = 580 <!-- Price in gp as shown in the normal tooltip (NOT while buying or selling). -->
| price honour = 580  
| uid = MAG_PHB_OfRegeneration_Ring
| uid = MAG_PHB_OfRegeneration_Ring
| uuid = d6ee2594-7373-4fed-a167-f9d95cb4ecfd
| uuid = d6ee2594-7373-4fed-a167-f9d95cb4ecfd
| special = <!-- List of special features, bonuses, or abilities granted by the item. -->
| passives = Combat Regeneration
* {{Passive|Combat Regeneration}}
| special =
| where to find = <!-- Describe where and how to obtain the item. -->
| where to find = [[Act Three]]:
* If [[Rolan]] is dead: Sold by [[Lorroakan's Projection]] in [[Sorcerous Sundries]]
* If [[Rolan]] is dead: Sold by [[Lorroakan's Projection]] in [[Sorcerous Sundries]]
* If [[Rolan]] and [[Lorroakan]] are both alive: Sold by [[Rolan]] in [[Sorcerous Sundries]]
* If [[Rolan]] and [[Lorroakan]] are both alive: Sold by [[Rolan]] in [[Sorcerous Sundries]]
* If [[Rolan]] is alive but [[Lorroakan]] is dead: Can be pickpocketed from [[Rolan]] in [[Ramazith's Tower]]
* If [[Rolan]] is alive but [[Lorroakan]] is dead: Can be pickpocketed from [[Rolan]] in [[Ramazith's Tower]] shortly after Lorroakan is killed (may disappear from Rolan's inventory later)
| notes =
| notes =
*The healing effect of this ring activates only while in combat.
*The healing effect of this ring activates only while in combat.
*The healing effect still triggers even if the wearer has full hit points.
*Pairs well with:
**{{SAI|Blessed Healer}} for an additional {{DamageText|3|Healing}}
**{{RarityItem|Boots of Aid and Comfort}} for an additional {{Temp hp|3}}
**{{RarityItem|Broodmother's Revenge}} for an additional {{DamageText|1d6|Poison}} damage on weapon attacks
**{{RarityItem|Herbalist's Gloves}} to remove {{Cond|Poisoned|Poison}}
**{{RarityItem|Periapt of Wound Closure}} to always heal for the maximum amount
**{{RarityItem|Slippery Chain Shirt}} to automatically [[Disengage]]
**{{RarityItem|The Reviving Hands}} for [[Resistance]] to {{DamageType|Bludgeoning}}, {{DamageType|Piercing}}, and {{DamageType|Slashing}} damage
**{{RarityItem|The Whispering Promise}} for self {{SAI|Bless}}
*Does not activate the effects of:
**{{RarityItem|Cloak of Cunning Brume}} if the wearer [[Disengage]]d as a result of the ring activating {{icon|Chain_Shirt_PlusOne_Icon.png|24|link=Slippery Chain Shirt}} [[Slippery Chain Shirt]]
**{{SAI|Disciple of Life}}
**{{RarityItem|Hellrider's Pride}}
**{{RarityItem|Ring of Salving}}
**{{RarityItem|Wapira's Crown}}
}}
}}
[[Category:Sources of healing]]

Latest revision as of 18:06, 14 October 2024

Ring of Regeneration image

Ring of Regeneration is a very rare Ring that heals the wearer at the beginning of their turn while in combat.

Description Icon.png

This ring is, in effect, a tiny field medic that won't charge you 70 gold pieces for a fifteen-minute consultation.

Properties

  • Rings Rings
  • Rarity: Very Rare
  •  Weight: 0.05 kg / 0.1 lb
  • Price: 360 gp / 580 gpHHonour
  • UID MAG_PHB_OfRegeneration_Ring
    UUID d6ee2594-7373-4fed-a167-f9d95cb4ecfd

Special

The wearer of this item gains:

Combat Regeneration
At the beginning of your turn, the ring activates and heals you 1d4hit points.

Where to find

Notes