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Bonespike Helmet: Difference between revisions
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{{EquipmentPage | {{EquipmentPage | ||
<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:EquipmentPage --> | <!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:EquipmentPage -->| image = Bonespike Helmet Icon.png | ||
| image = Bonespike Helmet Icon.png | | controller icon = Bonespike Helmet Unfaded.png | ||
| icon = Bonespike Helmet Unfaded Icon.png | | icon = Bonespike Helmet Unfaded Icon.png | ||
| description = {{Very rare|Bonespike Helmet}} is a very rare [[Helmets|Helmet]] that when the wearer Rages, all hostile creatures within a 3m radius must roll a wisdom saving throw, if they do not succeed this roll then they take | | description = {{Very rare|Bonespike Helmet}} is a very rare [[Helmets|Helmet]] that when the wearer Rages, all hostile creatures within a 3m radius must roll a wisdom saving throw, if they do not succeed this roll then they take {{DamageColor|Psychic|2d4 Psychic}} damage. They receive half damage upon a successful roll. | ||
| quote = The tibia of a storm giant was ground and chiselled and reworked till it became this helm. The wearer can actually smell summer tempest clouds like maroon-dark dread while wearing the helm. | | quote = The tibia of a storm giant was ground and chiselled and reworked till it became this helm. The wearer can actually smell summer tempest clouds like maroon-dark dread while wearing the helm. | ||
| type = Helmets | | type = Helmets | ||
| rarity = very rare | | rarity = very rare | ||
| weight kg = 0.5 | | weight kg = 0.5 | ||
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| uuid = 72152951-3670-4004-b275-6b722c498bbc | | uuid = 72152951-3670-4004-b275-6b722c498bbc | ||
| weapon actions = Menacing Attack (Melee) | | weapon actions = Menacing Attack (Melee) | ||
| | | passives = Fury In The Marrow | ||
| special = * {{Skill|Intimidation}} +2 | |||
* {{Skill|Intimidation}} +2 | {{SAI|Menacing Attack (Melee)|Menacing Attack|w=40}} | ||
: Usable once per turn. This ability does not consume [[Battle_Master#Level_3|Superiority Dice]]. | |||
| where to find = | | where to find = Bought or sold by [[Voiceless Penitent Bareki]]. Bareki is next to the Undercity Ruins [[Ancient Rune Circle]]. | ||
| where to find location = Lower City Sewers | |||
| where to find x = -157 | |||
| where to find y = 939 | |||
| bugs = *As of Hotfix 17, due to a bug, the psychic damage from Fury in the Marrow is totally nullfied on a successful Wisdom save instead of halved. | |||
| notes = * The bonus damage applied to Menacing Attack isn't equal to a Superiority Dice, as would be the case for a regular Menacing Attack, but is equal to your [[Proficiency bonus]]. | |||
* The DC of Menacing Attack is determined by the same methods as other [[Manoeuvres]], namely adding your Strength or Dexterity bonus to 12. | |||
}} | }} | ||
[[Category:Sources of Psychic damage]] |
Latest revision as of 15:34, 12 October 2024
Bonespike Helmet is a very rare Helmet that when the wearer Rages, all hostile creatures within a 3m radius must roll a wisdom saving throw, if they do not succeed this roll then they take 2d4 Psychic damage. They receive half damage upon a successful roll.
The tibia of a storm giant was ground and chiselled and reworked till it became this helm. The wearer can actually smell summer tempest clouds like maroon-dark dread while wearing the helm.
Properties
- Rarity: Very Rare
- Weight: 0.5 kg / 1 lb
- Price: 450 gp
-
UID
MAG_Barbarian_BoneSpike_HelmetUUID
72152951-3670-4004-b275-6b722c498bbc
Special
The wearer of this item gains:
- +2
- Usable once per turn. This ability does not consume Superiority Dice.
- Fury In The Marrow
- When you Wisdom saving throw or take 2d4Psychic damage. The targets receive half damage on a save. , hostile creatures in a 3 m / 10 ft radius must succeed a
Where to find
- Lower City Sewers: Bought or sold by Voiceless Penitent Bareki. Bareki is next to the Undercity Ruins Ancient Rune Circle. X: -157 Y: 939
Notes
- The bonus damage applied to Menacing Attack isn't equal to a Superiority Dice, as would be the case for a regular Menacing Attack, but is equal to your Proficiency bonus.
- The DC of Menacing Attack is determined by the same methods as other Manoeuvres, namely adding your Strength or Dexterity bonus to 12.
Bugs
- As of Hotfix 17, due to a bug, the psychic damage from Fury in the Marrow is totally nullfied on a successful Wisdom save instead of halved.