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Chain Lightning: Difference between revisions
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(added note about Bloodlust) |
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| level = 6 | | level = 6 | ||
| school = Evocation | | school = Evocation | ||
| ritual = | | ritual = | ||
| classes = Sorcerer, Wizard | | classes = Sorcerer, Wizard | ||
| class learns at level 11 = Sorcerer, Wizard | | class learns at level 11 = Sorcerer, Wizard | ||
| class learns at level 2 = | | class learns at level 2 = | ||
| races = | | races = | ||
| race learns at level 1 = | | race learns at level 1 = | ||
| race learns at level 2 = | | race learns at level 2 = | ||
| summary = | | summary = | ||
| granted by items = Markoheshkir:Short | | granted by items = Markoheshkir:Short rest | ||
| description = Strike an enemy with lightning. Three more bolts will leap from the target, electrifying as many as three other enemies within range. | | description = Strike an enemy with lightning. Three more bolts will leap from the target, electrifying as many as three other enemies within range. | ||
| cost = action, spell6 | | cost = action, spell6 | ||
| attack roll = | | attack roll = | ||
| damage = 10d8 | | damage = 10d8 | ||
| damage modifier = | | damage modifier = | ||
| damage type = Lightning | | damage type = Lightning | ||
| extra damage = | |||
| extra damage modifier = | |||
| extra damage = | | extra damage type = | ||
| extra damage modifier = | | extra damage save = | ||
| extra damage type = | | extra damage save effect = | ||
| extra damage save = | | concentration = | ||
| extra damage save effect = | | save = DEX | ||
| concentration = | | on save = Targets still take half damage. | ||
| range = ranged | | range = ranged | ||
| range m = 18 | | range m = 18 | ||
| range ft = 60 | | range ft = 60 | ||
| aoe = | | aoe = | ||
| aoe m = | | aoe m = | ||
| aoe ft = | | aoe ft = | ||
| condition = | | condition = | ||
| condition duration = | | condition duration = | ||
| condition save = | | condition save = | ||
| area = | | area = | ||
| area category = | | area category = | ||
| area shape = | | area shape = | ||
| area range m = | | area range m = | ||
| area range ft = | | area range ft = | ||
| area duration = | | area duration = | ||
| area turn start damage = | | area turn start damage = | ||
| area turn start damage type = | | area turn start damage type = | ||
| area turn start damage save = | | area turn start damage save = | ||
| area turn start damage save effect = | | area turn start damage save effect = | ||
| area turn end damage = | | area turn end damage = | ||
| area turn end damage type = | | area turn end damage type = | ||
| area turn end damage save = | | area turn end damage save = | ||
| area turn end damage save effect = | | area turn end damage save effect = | ||
| area condition = | | area condition = | ||
| area condition 2 = | | area condition 2 = | ||
| area condition 3 = | | area condition 3 = | ||
| area condition 4 = | | area condition 4 = | ||
| higher levels = | | higher levels = | ||
| notes = | | notes = | ||
* Since Patch 6, Chain Lightning cannot be used with {{SAI|Metamagic: Twinned Spell}}. However, this restriction does not apply to the version of Chain Lightning granted by {{RarityItem|Markoheshkir}}. | |||
* Characters under the effects of an [[Elixir of Bloodlust]] can use this spell to gain an additional action point by targeting the spell at an object. When the object "dies" and a living creature is then hit by the same effect, the game gives you an additional action for killing an enemy, as per the Elixir. This also works with [[Arrow of Many Targets]] | |||
}} | }} | ||
== External Links == | == External Links == | ||
* {{FRWiki|Chain lightning|long}} | * {{FRWiki|Chain lightning|long}} | ||
[[Category:Sources of Lightning damage]] |
Latest revision as of 15:06, 4 September 2024
Chain Lightning is a level 6 evocation spell.
Description
Strike an enemy with lightning. Three more bolts will leap from the target, electrifying as many as three other enemies within range.
Properties
At higher levels
Casting this spell at a higher level grants no additional benefit.
How to learn
Notes
- Since Patch 6, Chain Lightning cannot be used with Markoheshkir. . However, this restriction does not apply to the version of Chain Lightning granted by
- Characters under the effects of an Elixir of Bloodlust can use this spell to gain an additional action point by targeting the spell at an object. When the object "dies" and a living creature is then hit by the same effect, the game gives you an additional action for killing an enemy, as per the Elixir. This also works with Arrow of Many Targets