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Move Moonbeam: Difference between revisions

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{{SpellPage
{{Feature page
| name = Move Moonbeam
| type = spell
| image = Move Moonbeam.webp
| uid = Target_Moonbeam_Move
| level = 2
| level = 2
| school = Evocation
| school = Evocation
| ritual =
| summary = This spell allows spellcasters to move their {{SAI|Moonbeam}} to a different location, damaging creatures that enter it.
| summary = This spell allows spellcasters to move their {{SAI|Moonbeam}} to a different location, damaging creatures that enter it.
| description = Move the beam of moonlight up to {{Distance|ranged}}. The beam of light damages any creature that enters the beam or starts its turn in the light.
| description = Move the beam of moonlight up to {{Dist|m=18}}. The beam of light damages any creature that enters the beam or starts its turn in the light.
| cost = action
| attack roll =
| damage = 2d10
| damage = 2d10
| damage modifier =
| damage type = Radiant
| damage type = Radiant
| damage save = Constitution
| damage info = Per turn
| damage save effect = half
| cost = action
| damage per = turn
| save = CON
| extra damage =  
| on save = Targets still take half damage.
| extra damage modifier =
| extra damage type =
| extra damage save =  
| extra damage save effect =  
| extra damage per =
| concentration = yes
| range = ranged
| range = ranged
| range m =
| range ft =
| aoe = Radius
| aoe = Radius
| aoe m = 1
| aoe m = 1
| aoe ft = 3
| concentration = yes
| condition =
| higher levels = [[Upcasting]]: When {{SAI|Moonbeam}} is cast at 3rd level or higher, this damage also increases by {{DamageText|1d10|Radiant}} for each spell slot level above 2nd.
| condition duration =
| granted by spells = Moonbeam
| condition save =
| area =
| area category =
| area shape =
| area range m =
| area range ft =
| area duration =
| area turn start damage =
| area turn start damage type =
| area turn start damage save =
| area turn start damage save effect =
| area turn end damage =
| area turn end damage type =
| area turn end damage save =
| area turn end damage save effect =
| area condition =
| area condition 2 =
| area condition 3 =
| area condition 4 =  
| higher levels = [[Spells#Upcasting|Upcast]]: When Moonbeam is cast at 3rd level or higher, this damage also increases by {{DamageText|1d10|Radiant}} for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 2nd.
| variants =
| notes =
| video =  
}}
}}


== External Links ==
== External links ==
* {{FRWiki|Moonbeam|long}}
* {{FRWiki|Moonbeam|long}}

Latest revision as of 20:11, 7 February 2025

Move Moonbeam.webp
Move Moonbeam is a level 2 evocation spell. This spell allows spellcasters to move their Moonbeam Moonbeam to a different location, damaging creatures that enter it.

Description

Move the beam of moonlight up to 18 m / 60 ft. The beam of light damages any creature that enters the beam or starts its turn in the light.

Properties

Cost
Action
Damage: 2~20
D10 Radiant.png
2d10Damage TypesRadiant (Per turn)
Details
CON Save (On Save: Targets still take half damage.)
 Range: 18 m / 60 ft
AoE: 1 m / 3 ft (Radius)
Concentration Concentration
UID Target_Moonbeam_Move

At higher levels

Upcasting: When Moonbeam Moonbeam is cast at 3rd level or higher, this damage also increases by 1d10Damage TypesRadiant for each spell slot level above 2nd.

How to learn

Granted by spells: Moonbeam

External links[edit | edit source]