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Wild Magic: Resilient Sphere: Difference between revisions
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{{ActionPage | {{ActionPage | ||
| summary = '''Wild Magic: Resilient Sphere''' is a {{ | | summary = '''Wild Magic: Resilient Sphere''' is a {{Pass|Wild Magic (passive feature)|Wild Magic}} effect of the [[Wild Magic Sorcerer]]. This effect works just like casting {{SAI|Otiluke's Resilient Sphere}} on yourself. | ||
| description = Enclose yourself in an arcane sphere. You cannot be damaged by attacks or effects from outside the sphere, nor can you damage anything outside the sphere. [[Movement Speed]] is halved. | | description = Enclose yourself in an arcane sphere. You cannot be damaged by attacks or effects from outside the sphere, nor can you damage anything outside the sphere. [[Movement Speed]] is halved. | ||
| image = | | image = Otiluke's Resilient Sphere.webp | ||
| controller icon = Otiluke's Resilient Sphere Icon.webp | |||
| icon = Otiluke's Resilient Sphere Unfaded Icon.webp | |||
| condition = Otiluke's Resilient Sphere | | condition = Otiluke's Resilient Sphere | ||
| condition duration = 2 | | condition duration = 2 |
Latest revision as of 10:18, 29 July 2024
Wild Magic: Resilient Sphere is a effect of the Wild Magic Sorcerer. This effect works just like casting on yourself.
Description
Enclose yourself in an arcane sphere. You cannot be damaged by attacks or effects from outside the sphere, nor can you damage anything outside the sphere. Movement Speed is halved.
Condition: Otiluke's Resilient Sphere
Duration: 2 turns
- Enclosed in an arcane sphere. Affected entity can't be damaged by attacks or effects from outside the sphere, nor can it damage anything outside the sphere. Movement Speed halved.
How to learn
Classes:
- Class level 1: Wild Magic Sorcerer