{{ up to date | 2023-08-20 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{hatnote|For the ranged version of this spell, see {{SAI|Ensnaring Strike (Ranged)}}.}}
{{hatnote|For the ranged version of this spell, see {{SAI|Ensnaring Strike (Ranged)}}.}}
{{SpellPage
{{Feature page
| type = spell
| name = Ensnaring Strike (Melee)
| name = Ensnaring Strike (Melee)
| image = Ensnaring Strike Melee.webp
| uid = Target_EnsnaringStrike
| level = 1
| level = 1
| school = Conjuration
| school = Conjuration
| ritual =
| summary = This spell allows spellcasters to use melee weapon attacks to ensnare enemies with thorny vines and deal {{DamageColor|Piercing|Piercing}} damage to them each turn.
| summary = This spell allows spellcasters to use melee weapon attacks to ensnare enemies with thorny vines and deal {{DamageColor|Piercing|Piercing}} damage to them each turn..
| description = Your attack summons thorny vines that possibly {{Cond|Ensnared|Ensnare}} your target.
| description = Your attack summons thorny vines, dealing {{DamageColor|Physical|Weapon Damage}} and possibly {{Cond|Ensnared|Ensnaring}} your target.
| extra description = Ensnared creatures cannot move and take {{DamageText|1d6|Piercing}} damage at the start of each turn. An ally can use their {{SAI|Help}} action to try and tear away the vines.
| damage 1 = weapon
Ensnared creatures cannot move and take {{DamageText|1d6|Piercing}} damage at the start of each turn. An ally can use their [[Help|Help Action]] to try and tear away the vines.
| damage 2 = 1d6
| damage 2 type = Piercing
| damage 2 info = Per turn
| cost = action
| cost = action
| hit cost = bonus
| hit cost = bonus, spell1
| hit cost2 = spell1
| attack roll = melee weapon
| attack roll = yes
| save = STR
| damage = weapon
| save dc = caster
| damage modifier =
| range = melee
| damage type =
| damage save =
| damage save effect =
| damage per =
| extra damage =
| extra damage modifier =
| extra damage type =
| extra damage save =
| extra damage save effect =
| extra damage per =
| concentration = yes
| concentration = yes
| range = melee
| higher levels = [[Upcasting]]: {{Cond|Ensnared}} condition deals an extra {{DamageText|1d6|Piercing}} damage per level.
Ensnaring Strike (Melee) is a level 1 conjuration spell. This spell allows spellcasters to use melee weapon attacks to ensnare enemies with thorny vines and deal Piercing damage to them each turn.
Description
Your attack summons thorny vines that possibly Ensnare your target.
Ensnared creatures cannot move and take 1d6Piercing damage at the start of each turn. An ally can use their Help action to try and tear away the vines.