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Ensnaring Strike (Melee): Difference between revisions

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{{ up to date | 2023-08-20 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{hatnote|For the ranged version of this spell, see {{SAI|Ensnaring Strike (Ranged)}}.}}
{{hatnote|For the ranged version of this spell, see {{SAI|Ensnaring Strike (Ranged)}}.}}
{{SpellPage
{{Feature page
| type = spell
| name = Ensnaring Strike (Melee)
| name = Ensnaring Strike (Melee)
| image = Ensnaring Strike Melee.webp
| uid = Target_EnsnaringStrike
| level = 1
| level = 1
| school = Conjuration
| school = Conjuration
| ritual =
| summary = This spell allows spellcasters to use melee weapon attacks to ensnare enemies with thorny vines and deal {{DamageColor|Piercing|Piercing}} damage to them each turn.
| summary = This spell allows spellcasters to use melee weapon attacks to ensnare enemies with thorny vines and deal {{DamageColor|Piercing|Piercing}} damage to them each turn..
| description = Your attack summons thorny vines that possibly {{Cond|Ensnared|Ensnare}} your target.
| description = Your attack summons thorny vines, dealing {{DamageColor|Physical|Weapon Damage}} and possibly {{Cond|Ensnared|Ensnaring}} your target.
| extra description = Ensnared creatures cannot move and take {{DamageText|1d6|Piercing}} damage at the start of each turn. An ally can use their {{SAI|Help}} action to try and tear away the vines.
 
| damage 1 = weapon
Ensnared creatures cannot move and take {{DamageText|1d6|Piercing}} damage at the start of each turn. An ally can use their [[Help|Help Action]] to try and tear away the vines.  
| damage 2 = 1d6
| damage 2 type = Piercing
| damage 2 info = Per turn
| cost = action
| cost = action
| hit cost = bonus
| hit cost = bonus, spell1
| hit cost2 = spell1
| attack roll = melee weapon
| attack roll = yes
| save = STR
| damage = weapon
| save dc = caster
| damage modifier =
| range = melee
| damage type =
| damage save =
| damage save effect =
| damage per =
| extra damage =
| extra damage modifier =
| extra damage type =
| extra damage save =
| extra damage save effect =
| extra damage per =
| concentration = yes
| concentration = yes
| range = melee
| higher levels = [[Upcasting]]: {{Cond|Ensnared}} condition deals an extra {{DamageText|1d6|Piercing}} damage per level.
| range m =
| spell flags = HasVerbalComponent, IsConcentration, IsHarmful, IsMelee, IsSpell
| range ft =
| variant of = Ensnaring Strike
| aoe =
| aoe m =
| aoe ft =
| condition = Ensnared
| condition = Ensnared
| condition duration = 10
| condition duration = 10
| condition save = Strength
| granted by items = Thorn Blade:Long rest
| area =
| video = Ensnaring Strike (Melee) Action.mp4
| area category =
| area shape =
| area range m =
| area range ft =
| area duration =
| area turn start damage =
| area turn start damage type =
| area turn start damage save =
| area turn start damage save effect =
| area turn end damage =
| area turn end damage type =
| area turn end damage save =
| area turn end damage save effect =
| area condition =
| area condition 2 =
| area condition 3 =
| area condition 4 =
| higher levels = [[Spells#Upcasting|Upcast]]: {{Cond|Ensnared}} condition deals an extra {{DamageText|1d6|Piercing}} damage per level.
| variant of = Ensnaring Strike
| notes =
| video =
}}
}}


== External Links ==
== External links ==
* {{FRWiki|Ensnaring strike|long}}
* {{FRWiki|Ensnaring strike|long}}
[[Category:Sources of Piercing damage]]

Latest revision as of 03:14, 23 February 2025

For the ranged version of this spell, see Ensnaring Strike (Ranged) Ensnaring Strike (Ranged).
Ensnaring Strike Melee.webp
Ensnaring Strike (Melee) is a level 1 conjuration spell. This spell allows spellcasters to use melee weapon attacks to ensnare enemies with thorny vines and deal Piercing damage to them each turn.

Description

Your attack summons thorny vines that possibly Ensnare Ensnare your target.

Ensnared creatures cannot move and take 1d6Damage TypesPiercing damage at the start of each turn. An ally can use their Help Help action to try and tear away the vines.

Properties

Cost
Action
Cost on hit
Bonus action +  Level 1 Spell Slot
Damage: 1~6
D6 Piercing.png
Normal weapon damage
+ 1d6Damage TypesPiercing (Per turn)
Details
Melee weapon attack roll
STR Save (Spell save DC)
 Melee: 1.5 m / 5  ft
Concentration Concentration

At higher levels

Upcasting: Ensnared Ensnared condition deals an extra 1d6Damage TypesPiercing damage per level.

Technical details

UID
Target_EnsnaringStrike

Condition: Ensnared

Ensnared Ensnared

Duration: 10 turns

Spell save DC  Strength saving throw

How to learn

Granted by items:

This spell is a variation of:
Ensnaring Strike Ensnaring Strike

Visuals

External links[edit | edit source]