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Dawnburst Strike: Difference between revisions

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{{WeaponActionPage
{{Weapon action page
| name = Dawnburst Strike
| name = Dawnburst Strike
| image = Dawnburst Strike.webp
| controller icon = Dawnburst Strike Icon.webp
| icon = Dawnburst Strike Unfaded Icon.webp
| cost = action
| cost = action
| weapons = The Sacred Star
| weapons = The Sacred Star
Line 9: Line 12:
| range = weapon
| range = weapon
| attack roll = yes
| attack roll = yes
| save = CON
| recharge = Short Rest
| recharge = Short Rest
| condition = Blinded
| condition = Blinded
| condition save = CON
| condition save = CON
| condition dc = 13
| condition dc = weapon action
| condition duration = 3
| condition duration = 3
| notes =
| bugs = * The description in-game notes an incorrect DC 13 Constitution save. It requires a Weapon Action save with a +2 DC bonus.
* Only the primary target has a fixed {{Saving Throw|CON|dc=13}} to avoid being {{Cond|Blinded}}. Other targets in the {{Distance|m=3|ft=10}} radius (including allies) roll against your [[Weapon Actions|weapon action DC]].
| aoe m=3|aoe ft=10|aoe=Radius
}}
}}
[[Category:Sources of Radiant damage]]

Latest revision as of 02:50, 23 October 2024

Dawnburst Strike.webp

Dawnburst Strike is a weapon action granted by The Sacred Star.

Description

Deal additional Damage TypesRadiant damage equal to your proficiency bonus. On a hit, light erupts around you in a 3 m / 10 ft area. Enemies in the light must succeed a DC 13  Constitution saving throw or be Blinded Blinded.

Properties

Cost
Action
Damage
Normal weapon damage
+
Details
Attack roll
CON Save
 Range: Normal weapon range
AoE: 3 m / 10 ft (Radius)
Recharge: Short rest

Condition: Blinded

Blinded Blinded

Duration: 3 turns

Weapon action DC  Constitution saving throw

How to learn

Granted by the weapons:

Bugs

  • The description in-game notes an incorrect DC 13 Constitution save. It requires a Weapon Action save with a +2 DC bonus.