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Backbreaker: Difference between revisions

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{{ up to date | 2023-08-08 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{Weapon action page
{{WeaponActionPage
| name = Backbreaker
| name = Backbreaker
| image = Backbreaker.webp
| controller icon = Backbreaker Icon.webp
| icon = Backbreaker Unfaded Icon.webp
| weapon types = Mauls, Warhammers
| weapon types = Mauls, Warhammers
| description = Put extra force behind your strike to possibly knock your enemy {{cond|Prone}}.
| description = Put extra force behind your strike to possibly knock your enemy {{cond|Prone}}.
| save = STR
| save dc = weapon action
| on save = Targets aren't knocked prone.
| cost = action
| cost = action
| damage = weapon
| damage = 1d4
| damage type = Bludgeoning
| damage modifier = finesse
| range = weapon
| range = weapon
| attack roll = yes
| attack roll = yes
Line 11: Line 18:
| condition = Prone
| condition = Prone
| condition save = STR
| condition save = STR
| condition dc = weapon action
| condition duration = 2
| condition duration = 2
}}
}}

Latest revision as of 06:29, 15 August 2024

Backbreaker.webp

Backbreaker is a weapon action available to characters proficient in and wielding a maul, or warhammer in their main hand.

Description

Put extra force behind your strike to possibly knock your enemy Prone Prone.

Properties

Cost
Action
Damage
Details
Attack roll
STR Save (Weapon action DC) (On Save: Targets aren't knocked prone.)
 Range: Normal weapon range
Recharge: Short rest

Condition: Prone

Prone Prone

Duration: 2 turns

Weapon action DC  Strength saving throw

How to learn

Granted by wielding the following weapon types with proficiency: