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Command: Flee (Undead): Difference between revisions

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{{ up to date | 2023-08-20 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{SpellPage
{{SpellPage
| name = Command: Flee
| name = Command: Flee
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| extra damage save effect =
| extra damage save effect =
| concentration =
| concentration =
| save = WIS
| range = ranged
| range = ranged
| range m =
| range m =
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| condition duration = 1
| condition duration = 1
| condition save = Wisdom
| condition save = Wisdom
| condition dc = caster
| area =
| area =
| area category =
| area category =
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| higher levels =  
| higher levels =  
| variant of = Exhort the Risen
| variant of = Exhort the Risen
| cannot be learned = yes
| item only = yes
| notes =
| notes =
}}
}}

Latest revision as of 06:48, 15 August 2024

Command Flee Undead.webp

Command: Flee is a level 1 enchantment spell. This spell is a variant of Exhort the Risen Exhort the Risen and is similar to the spell Command: Flee Command: Flee except it applies to Undead only. It allows spellcasters to order their Undead target to flee from you.

Description

Command a creature to flee from you on its turn and do nothing else.

Properties

Cost
Action
Details
WIS Save
 Range: 18 m / 60 ft
Recharge: Long rest

At higher levels

Casting this spell at a higher level grants no additional benefit.

Condition: Command: Flee

Command: Flee Command: Flee

Duration: 1 turn

Spell save DC  Wisdom saving throw

How to learn

This spell is a variation of:
Exhort the Risen Exhort the Risen