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Blade Barrier: Difference between revisions
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(spell save DC bugged) |
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| damage = 6d10 | | damage = 6d10 | ||
| damage type = Slashing | | damage type = Slashing | ||
| concentration = Yes | | concentration = Yes | ||
| save = DEX | |||
| on save = | |||
| range = ranged | | range = ranged | ||
| range m = 18 | | range m = 18 | ||
| range ft = 60 | | range ft = 60 | ||
| condition = | | area = Blade Barrier | ||
| condition duration = | | area shape = Line | ||
| area range m = 36 | |||
| area range ft = 120 | |||
| area duration = 60 | |||
| bugs = * Spell save DC for this spell is not functioning properly. The initial spell save DC for damage caused by casting and entering the wall is fixed at 15, the DC for starting a turn inside the wall is fixed at 3, and the DC for starting a turn near the wall is fixed at 10. | |||
| condition = | |||
| condition duration = | |||
}} | }} | ||
== External Links == | == External Links == | ||
* {{FRWiki|Blade barrier|long}} | * {{FRWiki|Blade barrier|long}} | ||
[[Category:Sources of Slashing damage]] |
Latest revision as of 22:58, 10 December 2024
Blade Barrier is a level 6 evocation spell. This spell allows spellcasters to summon a wall of cutting blades.
Description
Summons a wall of razor-sharp blades that turns the area into Difficult Terrain and damages anyone foolish enough to come close.
Properties
- Cost
- Action + Level 6 Spell Slot
- Damage
- 6d10 (6~60) Slashing
- Details
- DEX Save
- Range: 18 m / 60 ft
- Creates Area: Blade Barrier
- Concentration
At higher levels
Casting this spell at a higher level grants no additional benefit.
Area: Blade Barrier
Blade Barrier
Duration: 60 turns
AoE: 36 m / 120 ft (Line)
- Type: Summoned
Condition: Blade Barrier
Spell save DC Dexterity saving throw
- Creatures that approach the barrier are slit and sliced and cut and carved like so much meat on a blood-grouted block.
- Affected entities take 6d10Slashing damage per turn.
- Affected entities can make a DC 15 Dexterity saving throw on the initial application to halve the damage.
- Affected entities can make a Dexterity saving throw equal or higher to the caster's Spell Save DC on subsequent applications to halve the damage.
How to learn
Classes:
- Class Level 11: Cleric
Bugs
- Spell save DC for this spell is not functioning properly. The initial spell save DC for damage caused by casting and entering the wall is fixed at 15, the DC for starting a turn inside the wall is fixed at 3, and the DC for starting a turn near the wall is fixed at 10.