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Blade Barrier: Difference between revisions

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| damage = 6d10
| damage = 6d10
| damage type = Slashing
| damage type = Slashing
| damage save = Dexterity
| concentration = Yes
| concentration = Yes
| save = DEX
| on save =
| range = ranged
| range = ranged
| range m = 18
| range m = 18
| range ft = 60
| range ft = 60
| condition = Difficult Terrain
| area = Blade Barrier
| condition duration = 1
| area shape = Line
| area range m = 36
| area range ft = 120
| area duration = 60
| bugs = * Spell save DC for this spell is not functioning properly. The initial spell save DC for damage caused by casting and entering the wall is fixed at 15, the DC for starting a turn inside the wall is fixed at 3, and the DC for starting a turn near the wall is fixed at 10.
| condition =  
| condition duration =  
}}
}}


== External Links ==
== External Links ==
* {{FRWiki|Blade barrier|long}}
* {{FRWiki|Blade barrier|long}}
[[Category:Sources of Slashing damage]]

Latest revision as of 22:58, 10 December 2024

Blade Barrier.webp

Blade Barrier is a level 6 evocation spell. This spell allows spellcasters to summon a wall of cutting blades.

Description

Summons a wall of razor-sharp blades that turns the area into Difficult Terrain and damages anyone foolish enough to come close.

Properties

Cost
Action + Level 6 Spell Slot
Damage
D10 Slashing.png 6d10 (6~60) Damage TypesSlashing
Details
DEX Save
 Range: 18 m / 60 ft
Creates Area: Blade Barrier
Concentration Concentration

At higher levels

Casting this spell at a higher level grants no additional benefit.

Area: Blade Barrier

Blade Barrier Blade Barrier

Duration: 60 turns

AoE: 36 m / 120 ft (Line)

Type: Summoned

Condition: Blade Barrier

Blade Barrier Blade Barrier

Spell save DC  Dexterity saving throw

  • Creatures that approach the barrier are slit and sliced and cut and carved like so much meat on a blood-grouted block.
  • Affected entities take 6d10Damage TypesSlashing damage per turn.
  • Affected entities can make a DC 15  Dexterity saving throw on the initial application to halve the damage.
  • Affected entities can make a Dexterity saving throw equal or higher to the caster's Spell Save DC on subsequent applications to halve the damage.

How to learn

Classes:

Bugs

  • Spell save DC for this spell is not functioning properly. The initial spell save DC for damage caused by casting and entering the wall is fixed at 15, the DC for starting a turn inside the wall is fixed at 3, and the DC for starting a turn near the wall is fixed at 10.

External Links[edit | edit source]