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{{ up to date | 2023-10-10 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{Feature page
 
| type = spell
{{SpellPage
| uid = Shout_FalseLife
| name = False Life
| image = False Life.webp
| level = 1
| level = 1
| school = Necromancy
| school = Necromancy
| ritual =
| classes = Sorcerer, Wizard, Arcane Trickster, Eldritch Knight
| class learns at level 1 = Sorcerer, Wizard
| class learns at level 3 = Arcane Trickster, Eldritch Knight
| class learns at level 6 = College of Lore:via [[Magical Secrets]]
| class learns at level 10 = Bard:via [[Magical Secrets]]
| races =
| race learns at level 1 =
| race learns at level 2 =
| granted by feats = Magic Initiate: Wizard, Magic Initiate: Sorcerer
| summary = This spell allows spellcasters to gain [[Hit Points#Temporary Hit Points|Temporary Hit Points]].
| summary = This spell allows spellcasters to gain [[Hit Points#Temporary Hit Points|Temporary Hit Points]].
| description = Bolster yourself with a necromantic facsimile of life to gain {{temp hp|7}}.
| description = Bolster yourself with a necromantic facsimile of life to gain {{temp hp|7}}.
 
| warning = {{Prereq|Can only have temporary hit points from one source.}}
{{Prereq|Can only have Temporary Hit Points from one source.}}
| cost = action, spell1
| action type = action
| attack roll =
| damage =
| damage modifier =
| damage type =
| damage save =
| damage save effect =
| damage per =
| extra damage =
| extra damage modifier =
| extra damage type =
| extra damage save =
| extra damage save effect =
| extra damage per =
| concentration =
| range = self
| range = self
| range m =
| higher levels = [[Spells#Upcasting|Upcast]]: Casting this spell at a higher level yields an extra {{temp hp|5}} for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 1st.
| range ft =
| aoe =
| aoe m =
| aoe ft =
| condition = False Life
| condition = False Life
| condition duration = Until Long Rest
| condition duration = Until Long Rest
| condition save =
| classes = Sorcerer, Wizard
| area =
| class learns at level 1 = Sorcerer, Wizard, Death Domain
| area category =
| class learns at level 10 = Bard:via [[Magical Secrets]]
| area shape =
| class learns at level 3 = Arcane Trickster, Eldritch Knight
| area range m =
| class learns at level 6 = College of Lore:via [[Magical Secrets]]
| area range ft =
| granted by feats = Magic Initiate: Sorcerer, Magic Initiate: Wizard
| area duration =
| other ways to learn =
| area turn start damage =
* Also granted to [[Warlock]]s who choose the [[Eldritch Invocation]] {{SAI|Fiendish Vigour}} at level 2+. When gained in this way, the spell can be cast at will and doesn't expend [[Spells#Spell Slots|Spell Slots]].
| area turn start damage type =
| notes =
| area turn start damage save =
* If a Wizard casts False Life on themselves, this spell must remain [[Spells#Prepared Spells|Prepared]]. Removing False Life from the Prepared Spells list will immediately remove the Temporary HP added by False Life. If applied by ''using'' (not scribing) a [[Scroll_of_False Life|scroll]], the caster does not need to keep this spell Prepared.
| area turn start damage save effect =
* The incantation for False Life is '''Dum Vita Est, Spes Est''', Latin for "While there is life, there is hope".
| area turn end damage =
| area turn end damage type =
| area turn end damage save =
| area turn end damage save effect =
| area condition =
| area condition 2 =
| area condition 3 =
| area condition 4 =
| higher levels = [[Spells#Upcasting|Upcast]]: Casting this spell at a higher level yields an extra {{temp hp|5}} for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 1st.
 
| notes = * Also granted to [[Warlock]]s who choose the [[Eldritch Invocation]] {{SAI|Fiendish Vigour}} at level 2+. When gained in this way, the spell can be cast at will and doesn't expend [[Spells#Spell Slots|Spell Slots]].
| video = False Life Visuals.mp4
| video = False Life Visuals.mp4
}}
}}

Latest revision as of 06:51, 5 February 2025

False Life.webp
False Life is a level 1 necromancy spell. This spell allows spellcasters to gain Temporary Hit Points.

Description

Bolster yourself with a necromantic facsimile of life to gain HP Icon.png 7 temporary hit points.

Can only have temporary hit points from one source.

Properties

Cost
Action +  Level 1 Spell Slot
Details
 Range: Self
UID Shout_FalseLife

At higher levels

Upcast: Casting this spell at a higher level yields an extra HP Icon.png 5 temporary hit points for each Spell Slot Level above 1st.

Condition: False Life

False Life False Life

Duration: Until Long rest

How to learn

Classes: Granted by features:

Other ways to learn:

Notes

  • If a Wizard casts False Life on themselves, this spell must remain Prepared. Removing False Life from the Prepared Spells list will immediately remove the Temporary HP added by False Life. If applied by using (not scribing) a scroll, the caster does not need to keep this spell Prepared.
  • The incantation for False Life is Dum Vita Est, Spes Est, Latin for "While there is life, there is hope".

Visuals

External Links[edit | edit source]