Ad placeholder
Wound Closure: Difference between revisions
Jump to navigation
Jump to search
HiddenDragon (talk | contribs) (Removed redirect to Periapt of Wound Closure) Tag: Removed redirect |
HiddenDragon (talk | contribs) (Added missing condition) |
||
(2 intermediate revisions by the same user not shown) | |||
Line 2: | Line 2: | ||
| summary = '''Wound Closure''' is a passive feature that automatically stabilises the wearer | | summary = '''Wound Closure''' is a passive feature that automatically stabilises the wearer | ||
| description = When {{Cond|Downed}}, automatically stabilise at the start of the turn. | | description = When {{Cond|Downed}}, automatically stabilise at the start of the turn. | ||
| | | condition = Wound Closure | ||
| condition duration = 1 | |||
}} | }} |
Latest revision as of 09:32, 25 September 2024
Wound Closure is a passive feature that automatically stabilises the wearer
Description
When , automatically stabilise at the start of the turn.
Condition: Wound Closure
Duration: 1 turn
- While unconscious, the affected entity stabilises at the start of its turn.
How to learn
Granted by the equipment: