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Latest revision as of 06:52, 23 March 2024
Overcharge is a passive feature that is intended to be used by a construct.
Description
Chance to the wielder, unless it is a Construct.
Condition: Stunned
Duration: 1 turn
DC 10 Constitution saving throw
- Cannot move or take Actions, Bonus actions, or Reactions.
- Affected creature automatically fails Strength and Dexterity saving throws.
- Removed by Freedom of Movement, Greater Restoration, Unshackling Strike.
How to learn
Granted by the weapons: